QuakeCon 2011 - John Carmack Keynote

As tradition goes, id's co-founder and technical director, John Carmack, kicks things off with his keynote address.

As tradition goes, id's co-founder and technical director, John Carmack, kicks things off with his keynote address.

www.pcper.com Last week we were in Dallas, Texas covering Quakecon 2011 as well as hosting our very own PC Perspective Hardware Workshop. While we had over 1100 attendees at the event and had a blast judging the case mod contest, one of the highlights of the event is always getting to sit down with John Carmack and pick his brain about topics of interest. We got about 30 minutes of John's time over the weekend and pestered him with questions about the GPU hardware race, how Intel's intergrated graphics (and AMD Fusion) fit in the future of PCs, the continuing debate about ray tracing, rasterization, voxels and infinite detail engines, key technologies for PC gamers like multi-display engines and a lot more! One of our most read articles of all time was our previous interview with Carmack that focused a lot more on the ray tracing and rasterization debate. If you never read that, much of it is still very relevant today and is worth reading over. This year though John has come full circle on several things including ray tracing, GPGPU workloads and even the advantages that console hardware has over PC gaming hardware.
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To commemorate Wolfenstein 3D's 20th anniversary, id Software co-founder John Carmack provides director's commentary for the game. Want to play the game? Visit wolfenstein.bethsoft.com to play an in-browser version of the game. ESRB Rating Mature with Blood and Gore, Violence.
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Following the QuakeCon 2011 keynote address, John Carmack promised to answer as many questions as the audience would provide. This video contains that question and answer period

On September 30, 2011 at 11:08am, Derek Deville's Qu8k (pronounced "Quake") launched from the Black Rock Desert in Nevada to an altitude of 121000' before returning safely to earth. Above 99% of the atmosphere the sky turns black in the middle of the day and the curvature of the earth is clearly visible. SHORT VERSION OF VIDEO HERE: youtu.be More Pictures and Info -- ddeville.com Sponsors: www.mayback.com www.syntheon.com Learn more about the hobby of High Power Rocketry: www.tripoli.org Cosmic Ray Project: symbiosis-foundation.org
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John Carmack from id Software / Bethesda talks about Rage and next gen consoles
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John was not able to be at 2004 Quakecon because his son was being born. So he recorded his DOOM3 related keynote.
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"ReleasedNov 18, 2010 id Software co-founder and technical director John Carmack joins us for a long discussion on topics ranging from the development of RAGE Mobile to space exploration and Ferraris. Also featured on the podcast is Bethesda Game Studios level designer Joel Burgess, who shares advice on breaking into the video game industry." ReleasedNov 18, 2010 ----------------------------------------------------------------------------------------------------------- All credit goes to Bethesda Studios.
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To celebrate the 20th anniversary of Wolfenstein 3D, John Carmack decided to whip up a commentary.

Rage Video Game is available in stores now!! For more information visit www.Rage.com SnoopDogg.com Facebook.com/SnoopDogg Twitter.com/SnoopDogg
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SSDs Require a Reboot in Your Thinking—This video interviews John Carmack, founder and technical director of id Software, the creators of Doom, Quake and RAGE. Carmack outlines how SSD technology changes decades of ingrained thinking resulting from the use of hard disk drive storage. SSDs remove the latencies inherent with HDDs, eliminating limitations and spurring a "reboot" in the way you think and how you move and process data.

John Carmack greeting fans immediately after QuakeCon 2011's Keynote Q+A session.
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John Carmack is answering a question on hardware accelerated PhysX (running on GPU) during QuakeCon 2009. Interesting discussion on this video (bluesnews.com): bit.ly
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We caught up with actors Chris Carmack and Chris Zylka at Comic-Con 2011 to talk about their roles in Shark Night. For more movie trailers, movie reviews, celebrity interviews, full movies, clips and more, go to: www.movieweb.com Connect with other movie fans on Facebook www.facebook.com Follow us on Twitter: twitter.com
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This is not a copyright infringement.....Heald College Honolulu's Primo Castro does THE BEST -- Commencement Speech, Keynote Graduate Address. He is joined by "The World Famous Academics"- An all faculty and staff singing group that uses parodies of classic songs to send a message to the graduates, families, and friends. The Academics welcomed the debut solo of Anina Carmack singing Etta Jones' "At Last." The Academics: Primo Castro, Omar Abing, Rick Esteron, Reno Cuaresma, Kevin Mikami, and Glenn Mendoza Songs: Etta Jones- "At last" Temptations- "My Girl" -- "MY Heald" Wild Cherry- "Play that funky music white boy"-"Play that funky music Heald Boy/Girl"
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John Carmack, id Software, Doom 3 Engine Technology Interview

On March 22, 2001, Carmack became the fourth person to be inducted into the Academy of Interactive Arts and Sciences' Hall of Fame, an honor bestowed upon those who have made revolutionary and innovative achievements in the video and computer game industry.
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John Carmack of Armadillo Aerospace accepts his $350000 Prize for winning Level 1 of the 2008 Northrop Grumman Lunar Lander Challenge. The Prize purse was put up by NASA as part of their Centennial Challenges and the competition was administered by the X PRIZE Foundation. The Challenge is designed to accelerate commercial technological developments supporting the birth of a new generation of Lunar Landers capable of ferrying payloads or humans back and forth between lunar orbit and the lunar surface. Such a vehicle would have direct application to NASAs space exploration goals as well as the personal spaceflight industry, including the Google Lunar X PRIZE competitors. Additionally, the challenge will help industry develop the operational capacity to launch quick turnaround vertical take-off, vertical landing vehicles, which will be of significant use to many facets of the commercial launch procurement market. The Competition is divided into two levels. Level 1 requires a rocket to take off from a designated launch area, rocket up to 150 feet (50 meters) altitude, then hover for 90 seconds while landing precisely on a landing pad 50 meters away. The flight must then be repeated in reverse—and both flights, along with all of the necessary preparation for each, must take place within a two and a half hour period.
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Scenes from a movie Chris Carmack made right after high school.
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www.youtube.com Click here to watch Inside Gaming At Game Developers Choice Awards! Inside Gaming Plus: John Carmack Interview At Game Developers Choice Awards John Carmack of id Software talks about receiving his Lifetime Achievement Award at the Game Developers Conference. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Follow Machinima on Twitter! Machinima twitter.com Inside Gaming twitter.com Machinima Respawn twitter.com Machinima Entertainment, Technology, Culture twitter.com FOR MORE MACHINIMA, GO TO: www.youtube.com FOR MORE GAMEPLAY, GO TO: www.youtube.com TAGS: Inside Gaming IG news machinima dead pixel video games trailer twitter youtube yt:quality=high Plus Game Developers Conference Choice Awards GDC Interview Lifetime Achievement John Carmack id software wolfenstein 3d doom quake series award first person shooter fps innovation graphics Half-Life COD Medal of Honor Call Duty 3-D Rage
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Patrick Carmack is the producer of the highly-acclaimed Money Masters documentary and the author of a Monetary Reform Act that would eliminate the national debt in the US and stop the unjust practice of fractional reserve banking. He joins us today to discuss the workings of the Bank for International Settlements (BIS) in Basel, Switzerland. Known as the "central bank of central banks," what exactly does the bank do and how is it part of the current global financial infrastructure? Is it even necessary at all? To find out more about Patrick Carmack and his work, please visit his website: www.themoneymasters.com
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The Intel Solid-State Drive 520 Series and Software Development with id software's john carmack

GameZombie TV Presents the Game Developers Choice Awards - 2010 John Carmack, founder of Id Games and creator of Doom, talks with GameZombie's Michelle Brouk about receiving the GDC lifetime achievement award.GameZombie's world exclusive video interview series--more than 200 to date--features some of the biggest names in the business, including Peter Molyneux of Fable 2, Ed Boon of MK vs DC, Todd Howard of Fallout 3, John Carmack of Doom, Evan Wells of Uncharted 2, Gabe Newell of Left 4 Dead, and Cliff Bleszinski of Gears of War 2. GZ Facebook Page: www.facebook.com GZ Twitter Profile: twitter.com Creative Director & Executive Producer: Spencer Striker; Executive Producer: Dmitrii Gabrielov; Executive Creative Director: Andrew Benninghoff; Associate Producer: Brian Rubin and the 47 Communications Team; Associate Producer: Ahmad White of Think Services and James Fox of Dawnrunner Productions. Featuring the 'Far Cry 2' remix by Chris Bates, Camera by Jon Christoffersen and James Davies, Motion Graphics by Andrew Benninghoff and Leetal Halamish, Audio Design by Alex Chod, Production Manager: Tom Schulenberg, Produced by Maxwell Zierath, VJ'd by Michelle Brouk, and edited by the legendary Max Madsen.
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Interview with John Carmack on Quakecon 2006

This is the presentation I found on my old HD. I stored it at the time, because it was awesome. Now, we're 10 years after that moment, and we see Jobs in better health.

www.youtube.com Click here to watch The Jace Hall Show Season 4 (Brand new episodes!) The Jace Hall Show: Season 1 Episode 13 (8/28/2008) At the office, Marti has finally grown tired of Corey the Intern's antics at work and is ready for the show to be over to not have to deal with him again,...
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John Carmack discusses his Tesla vs his Ferrari Testarossa during his Quakecon 2009 keynote.