3ds Max 2012 Subscription Advantage pack - Iray and ActiveShade


In this new feature video for the 3dsmax 2012 Subscripton Advatange Pack we take a closer look at the ability to use the Iray renderer within the Activate Shade rendering window.


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V-Ray RT Active Shade


So I downloaded the latest V-ray (2.0) and just had to refresh what was up and down. so I recorded for just under half an hours, speed it up a bit and this is my very very quick workflow. Thinking: "Why am I watching this?" Answer: I'm showing you what a small graphics card can do with some semi complicated CGI, trying to make the point that CPU rendering, and CPU in general is less and less relevant in day to day PC use. Save your money on the CPU, spend them on a Graphics card, it's the big work horse, not the CPU.


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NVIDIA iray renderer Maximizes Creative Workflow in 3ds Max 2012


The Subscription Advantage Pack for Autodesk 3ds Max 2012 software now offers ActiveShade rendering for the iray renderer from NVIDIA, enabling artists to iterate more effectively through interactive rendering sessions that constantly update as changes are made to cameras, lighting, materials and geometry. This new solution helps artists create and refine the look they require faster and more easily.


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V-Ray RT running on a RenderStream VDACTr8 with 8x NVIDIA GTX 580 GPUs


Recently RenderStream completed testing one of its VDACTr8 systems, which utilizes eight GTX 580 GPUs, on V-Ray RT, a GPU accelerated renderer. The video above covers in detail the speed improvement one can attain by using V-Ray RT in the activeshade viewport. This allows for extremely rapid visual feedback on your model, lighting and shader production. Additionally, we demonstrate how V-Ray RT can be used to render out draft/final animation sequences significantly faster than using the CPU based renderer. We also wanted to measure how the performance scales when running systems with 1-8 GPUs. We can confirm that performance scales linearly as you add more GPUs. To measure this we used the same scene, enabled each GPU one by one and noted the Kpaths/second value in the activeshade viewport. With the rendering revolution really beginning to take shape and GPU accelerated renderers rapidly advancing, you owe it to yourself to consider a RenderStream VDAC solution. As we noted in the video, we observed our VDACTr8 to be up to 68 times faster than dual 6-core X5680 CPUs. For more information or to request a quote, please visit www.renderstream.com or call 512-850-4098.


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Расширенные функции 3ds Max Design.wmv


Состояния опций и настроек сцены State Sets -- система записи состояния сцены, в отдельное хранилище данных. Render passes --композитинг слоев рендеринга в финальное изображение непосредственно в самом 3ds Max Desing. Интерактивный рендеринг iray в Active Shade Подготовка сцены к рендерингу стала ещё проще благодаря интеграции iray в систему интерактивного рендеринга ActiveShade, на данный момент в интерактивном режиме поддерживаются такие функции как изменение положения камеры, объектов и их материалов.


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Perform rapid photorealistic renderings in Autodesk 3ds Max 2012 with NVIDIA Maximus


Read more about NVIDIA Maximus on the blog: bit.ly Peter de Lappe, software product manager for NVIDIA, demonstrates how new NVIDIA Maximus technology empowers users with the ability to simultaneously design in Inventor and render in Autodesk 3ds Max 2012 — an incredible interactive rendering experience previously not possible that's also up to 9X faster than a single CPU.


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VRay RT Introduction


Demonstration of the basic workflow for VRay RT, including materials creation, setting up an activeshade view and using VRay RT for fast interaction


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OctaneRender lego car animation made using the new and upcoming OctaneRender© for 3ds max© plugin


Hardware used: Core i7 960 Quad-Core 3.2GHz / 12 GB RAM / Win 7 x64 GPU used for rendering with OctaneRender: 1x EVGA/NVIDIA GTX 580 This demonstration video was rendered with an in-house alpha version of Refractive Software's upcoming new plugin product, OctaneRender(R) for 3ds max(R), which integrated the OctaneRender GPU based physically based render kernel completely into 3ds max, as an internal renderer and as an activeshade/interactive renderer. This is pure output of the engine, with no post production or noise removal employed. One NVIDIA Consumer-class Geforce GTX580 GPU was used to render this animation, with one PC only (no renderfarm), straight from 3ds max. Specifications: * Octane Render Kernel used: Path Tracing (default settings (maxdepth=16) with caustics, fully unbiased) * Octane Render core version used: v1.0 beta 2.55 * Autodesk(R) 3ds max(R) 2012 was used as the host 3d animation package Scene Specifications: * 700.000 polygons, 950.000 vertices * Animation length: 586 frames * Animation resolution: 1280x720 (720p HD) Render time: * Per frame total: 2-3 minutes (depends on frame) * Total time for 586 frames: 23.8 hours For more information, visit: www.refractivesoftware.com


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VRay RT HDRI DOF Pt2


Part 2 of the demonstration on using VRay RT for HDRI (High Dynamic Range Imaging) and DOF (depth of field) in 3ds max.


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3ds Max 2012 - Sculpting Painting Enhancements


Enjoy greater control over brushstrokes and their effects on geometry, thanks to new sculpting and painting workflows. Some highlights: a new Conform brush guides geometry towards another surface; new Transform brushes enable you to slide vertices along target surfaces; and Paint Deform brushstrokes can now be constrained to a spline for use as a guide or ruler. For more information visit www.cadpoint.co.uk


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New Features in 3ds Max Design 2010: mental ray Reveal Window Enhancements


Architects familiar with Revit will appreciate the addition of global quality knobs to the 3ds Max Design mental ray toolset. This new feature can be used to quickly dial up or down quality settings for shadows, glossy refractions and reflections along with image anti-aliasing and indirect illumination quality. www.autodesk.com


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Configurar Vray para 3D max studio tutorial


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VRay RT Technology Demo 1


Incredible technology demonstration of the upcoming VRay RT. VRay RT features interactive rendering technology based on the architecture of its widely popular VRay rendering engine.


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How to Fix 3ds Max Error (Read Description)


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Demonstration of V-Ray RT in 3ds Max 2010


This is a very simple demonstration of how V-Ray RT works within 3ds Max 2010. By www.creativetools.se


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Maxwell Render interactive preview inside 3DMax


A quick test of Maxwell Interactive technology inside 3DMax. Computer specs are low, just a core2 duo 2.13, to show it can run on any type of computer.


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Lighter Shade of Brown - Latin Active


MP3 download for this song enjoy:) www.zshare.net To download this MP3: Click the Zshare link above that will take you to the download page. Click on the " Download this File" that is to the left of the FB,My, tiny icons. (New page)Next click on the "Download Now!" button that is at the bottom of the screen under the advertisements. (New page) Next wait about 50 sec for your download to start up. Next, click on the Blue color "here" botton. Where it says " Click here to start your download. Your mp3 will begain to download :)


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Light & shadow (3D Studio Max 9)


Light & shadow demonstration :)


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VRay RT Technology Demo 2


Incredible technology demonstration of the upcoming VRay RT. VRay RT features interactive rendering technology based on the architecture of its widely popular VRay rendering engine.


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New Features in 3ds Max Design 2010: Review Enhancements


The third generation of Review technology represents a major leap forward in viewport display, helping take the guesswork out of final renders. It offers support for ambient occlusion, High Dynamic Range Image (HDRI)-based lighting, soft shadows, hardware anti-aliasing, interactive exposure control, and the revolutionary mental mill shader technology. www.autodesk.com


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3ds max Model Wireframe Render Tutorial


This Tutorial is how to make a decent wireframe render


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