
By Heretic, Alsbeth Shard. Build links below. Inquisitor/Sentinel/Justicar video is coming soon! Build used in video: rift.zam.com Alternate PvE only build (Inq/Sent/Just): rift.zam.com Heretic, your friendly Defiant Cleric on the Alsbeth shard demonstrates the 'new' AoE, as of Patch 1.1! If you're like me, you love to AoE farm. It doesn't matter which MMO I'm playing, if I'm not running a dungeon, or PvP'ing, I'm out somewhere trying to kill as many creatures as possible, in the shortest amount of time. Rift patch 1.1 is the first major content patch for Trion's up and coming MMO. It introduces a week-long world event, complete with its own currency, limited-time rewards, the opening of a new raid instance, and much debated class balance changes. As I began to digest the Epic-Mealtime-sized patch notes, I noticed a seemingly innocuous entry that, I'm sure, many players just glanced over on their way to bigger, sometimes heartbreakingly not better, changes. I'm talking about the change to the 'exposed' debuff. Now this little debuff has been the bane of any Rift AoE aficionado. That is, until patch 1.1 officially went live. Previously, the 'exposed' debuff increased the amount of damage a player would take by 20%, and stacked up to five times. You got the debuff by getting hit by a creature while running away from it. Not a huge deal, for most, but for an AoE'er, five stacks was nearly a certainty if you wanted a efficient pull. However, the prospect of taking 100 <b>...</b>
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