Dirt 3: Codemasters Developer Interview and Multiplayer Gameplay


www.insidesimracing.tv presents a media event hosted by Codemasters featuring Dirt 3 and its new party modes for multiplayer. We also sit down and talk with Gehan Pathiraja the Lead Car Handling Designer about Physics, Force Feedback and the differences between Dirt 2 and Dirt 3. Please visit our sponsors at http & www.tamiyausa.com


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Magicka Interview


arrowheadgamestudios.com Swedish developers Arrowhead are here to talk about their first game, Magicka. This video includes exclusive alpha footage from the game and I have some more that I will upload later with a bit of commentary.


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Developer Interview - Uncharted 2: Among Thieves Part 1 HD


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Motorstorm Apocalypse Developer Interview Including New Skyline Gameplay - Pixel Enemy


Motorstorm Apocalypse Developer Interview Including New Skyline Footage - Pixel Enemy Jay Michaels got a chance to talk to Matt Southern, game director at Evolution Studios about what it takes to create such an action packed racer and what features fans of the series can expect in both the single player and multiplayer portions of the game. PIXEL ENEMY PRESENTS Subscribe to Pixel Enemy: youtube.com Like Pixel Enemy on Facebook: facebook.com Follow Pixel Enemy on Twitter: twitter.com Visit Pixel Enemy on the web: pixelenemy.com


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Dirt 3 Developer Interview plus Exclusive coverage


www.insidesimracing.tv presents a Jessica Lopez interview with Paul Coleman the Producer of Dirt3 . They talk about the subtle differences between Dirt2 and Dirt3 as well as the obvious changes like the addition of Gymkhana. This includes exclusive captured footage by Inside Sim Racing in addition to the interview. Please visit our sponsors at http www.gamepod.co.uk


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GDC 2011: Mount&Blade With Fire & Sword developer interview


Buy the game here: www.withfireandswordgame.com Web page: www.withfireandsword.com Facebook www.facebook.com Twitter: twitter.com Forum: forum.paradoxplaza.com Product page www.paradoxplaza.com Mount & Blade: With Fire & Sword is a stand-alone action RPG game based on the engine for the action role-playing game Mount & Blade: Warband. Be a mercenary or join one of the five battling factions to conquer, destroy or create empires. In an open sand box world you choose your allies, your enemies, what provinces to conquer, what castles to siege and what quests to embark on. Mount &Blade: With Fire & Sword also builds and expands upon the highly regarded combat system from Mount & Blade: Warband. Firearms have been introduced to the battlefield, opening up exciting new play-styles and options. Players can also utilize explosives for taking out groups of foes or to breach castle walls. In addition to the enhanced single player mode, the game also provides a host of original multiplayer content including the new Captain Mode which allows players to control their own forces in online matches. The game is a stand-alone game created by the independent developers Sich Studios together with Taleworlds Entertainment based on the Mount & Blade: Warband engine. Mount & Blade: With Fire & Sword features: •Introduces firearms •Multiple storyline quests to undertake • New Army and Castle/Town upgrade system. •Enhanced siege mechanics: storm the castle, blow up the wall, bribe an officer or <b>...</b>


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Brink: Developer Interview & New Gameplay - Pixel Enemy


Brink: Developer Interview & New Gameplay - Pixel Enemy Last week Pixel Enemy went hands on with Splash Damage's new FPS Brink. We spoke with Ed Stern about what makes Brink different from other games such as Modern Warfare and Borderlands, and what players can expect from this unique shooter. Subscribe to Pixel Enemy for continued coverage of Brink. Interviewer Jon Tran's Channel: youtube.com PIXEL ENEMY PRESENTS Subscribe to Pixel Enemy: youtube.com Like Pixel Enemy on Facebook: facebook.com Follow Pixel Enemy on Twitter: twitter.com Visit Pixel Enemy on the web: pixelenemy.com TAGS Brink Developer Interview Gameplay footage new 2011 first look overview splashdamage bethesda videogames video games gaming yt:quality=high hd pixelenemy pixel enemy FPS shooter playstation xbox 360 PC console exclusive "graphics software" widescreen "trade show" defense "consumer electronics"


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Journey: Developer Interview


We talk with thatgamecompany, creators of Flower and Flow, about their inspirations behind their newest game, Journey.


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Need for Speed Shift 2 Unleashed - Developer Interview


www.insidesimracing.tv presents a Jessica Lopez interview with Jesse Abney the Producer for Need For Speed Shift 2 Unleashed. They talk in detail about Shift 2 and its gravitation towards a full blown racing sim. Also Included is SHaun and Jessicas opinion of the game after getting a chance to play a very early version of it on the Fanatec GT2 wheel. Please visit our sponsors at http www.gamepod.co.uk


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Armored Core V Developer Interview


Find about about Armored Core V's new online mode and more in this video interview!


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Guild Wars 2 FanDay - Developer Interview


Guild-Wars2.info and Wartower.de had the chance to attend at Guild Wars 2 FanDay (#GW2Fanday on twitter, if you want to read up). We were allowed to spend one day at the offices of ArenaNet the Developers of Guild Wars 2. Later during this day we got the chance to talk with some of the developers about the upcomming MMO. Enemy Ai, weapon scaling from asura to norn, and different usages of weapons by different professions are just some of the questions we were answered. Enjoy.


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Gears of War 3 Multiplayer gameplay + Developer Interview


Courtesy of Gamespot. Beta confirmed. TDM confirmed. Ripping people's arms off confirmed. I'm wet. Dedicated Servers confirmed for full game + beta as well.


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[NC2011] Mario Kart 7 Interview - English version


Here is an English version of the Mario Kart 7 Interview I've posted up earlier!


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Dirt 3: Exclusive Developer Interview


The Senior Game Designer behind the extreme car racing game Dirt 3 talks gymkhana, weather effects and a possible return to rally roots. IGN's YouTube is just a taste of our content. Get more: www.ign.com Want this week's top videos? Sign up go.ign.com


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Insomniac Games Developer Interview


Insomniac Games Developer Interview


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Portal 2 Developer Interview with New Gameplay Footage


Portal 2 Developer Interview with New Gameplay Footage Jay Michaels chats with DJ Powers from Valve about their upcoming puzzler Portal 2. Check out the full video for never before seen gameplay. The game drops April 19th, 2011 on PC PlayStation 3, and Xbox 360. PIXEL ENEMY PRESENTS Subscribe to Pixel Enemy: youtube.com Like Pixel Enemy on Facebook: facebook.com Follow Pixel Enemy on Twitter: twitter.com Visit Pixel Enemy on the web: pixelenemy.com


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Warhammer 40000: Space Marine: Developer Interview


We talk with one of the producers on Warhammer 40K: Space Marine about combat gameplay and how a cover system is not needed when you're a walking mesh of armor.


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Magna Mundi Developer Interview


Facebook: www.facebook.com Twitter: twitter.com Web-page: www.magnamundi.com Forum: forum.paradoxplaza.com Lead your country through the historical epochs that have shaped our world, from the Fall of Constantinople through to the Age of Discovery in the West. Master the politics of the Holy Roman Empire, and face down the Barbary Pirates terrorizing the Mediterranean. Guide Japan through the Sengoku Period in the Far East, or take charge of the Horse Nomads of Central Asia. Lead India through its struggles, direct your nation through religious clashes, and guide your people through colonialism and slavery. Experience the Age of Revolution with America's struggle for independence, and a host of other historical challenges... Magna Mundi will give the player the tools to pursue his objectives with a myriad of different strategies, and immerse him in a new reality. His challenge is to make the right calls and to look back decades later, if not centuries, and be proud of the decisions that shaped his nation's destiny. Features: - Over 400 playable countries spanning more than 300 years of history - Open-ended and challenging gameplay that is always different but plausible - Play all over the world, experiencing different challenges depending on culture, religion, technology, geography, and much more - Experience modeled historical processes that evolve dynamically each game, building a believable narrative - Brought to you by a team of specialists including historians <b>...</b>


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Capsized - Alientrap Developer Interview at SXSW 2011 - Lee Vermeulen and Jesse McGibney


Interview with Capsized developers thanks to Indiepub. www.capsizedgame.com


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Fallout: New Vegas - Developer Interview


Obsidian talks about how things are changing in Sin City.


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FEZ Blows Our Minds + Interview with Developer Phil Fish


On the last day of PAX, our final appointment was to check out an indie game called FEZ. You may have heard of it. We certainly had. But we were not prepared for what happened when we finally played it. A cocktail of exhaustion, chemical imbalances, and 3d cubes spewing rainbows created one of the most memorable experiences of this year's show. Let us know what you think of this crazy, crazy interview.See all of our PAX 2011 coverage in one spot! www.youtube.com Follow your Destructoid hosts on Twitter! Tara: @taralongest Max: @maxscoville The Destructoid Show: @dtoidshow And be sure to subscribe to our channel to stay on top of all the latest gaming happenings: www.youtube.com


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Hitman Absolution Developer Interview & gameplay footage


(gameplay at end) Developer Q&A about the gameplay mechanics and improvements for Hitman. Silent Assassin Ratings will return!! Text interview (includes details about purist mode) spong.com Original video from Jem Alexander's SE Blog LINK HERE- member.eu.square-enix.com


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Saboteur Developer Interview


Gamespot interviews the developers of the Xbox 360 game "Saboteur"


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Bytejacker - SUPER MEAT BOY Developer Interview


Super Meat Boy oozes his way onto XBLA next week, and the developers are talking to us about all the details: gameplay, indie character cameos, level editing and just how crazy difficult the game really is.


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C64 developer interviews: Ben Daglish


Interview with Ben Daglish, c64 music author of the title music to krakout, last ninja, the lost vikings and many more


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Dead Rising 2: Off the Record - Developer Interview


IGN sits down with the Producer behind Dead Rising 2: Off the Record for an interview about the alternate Frank West version of the zombie game. IGN's YouTube is just a taste of our content. Get more: www.ign.com Want this week's top videos? Sign up go.ign.com


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Champions Online Developer Interview


We talk to Bill Roper, executive Producer of Champions Online about the upcoming superhero MMO. For more from the world of gaming, watch GameSpot UK's weekly video show Start/Select uk.gamespot.com


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Guild Wars 2: Developer Interview


Check out this new video for the hot MMORPG sequel Guild Wars 2. The developer team behind the famous game reflects on the history of Guild Wars. IGN's YouTube is just a taste of our content. Get more: www.ign.com Want this week's top videos? Sign up go.ign.com


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E3 11: Batman Arkham City Interview


Rocksteady's Dax Ginn dicusses what Penguin and Catwoman bring to Batman's world.


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GDC 2011: Sword of the Stars II developer interview


Facebook: www.facebook.com Twitter: twitter.com Forum: forum.paradoxplaza.com Website www.paradoxplaza.com Sword of the Stars II: Lords of Winter is the full stand-alone follow-up to the hit4X-styled Sword of the Stars franchise. The continuing storyline will reveal the dark secrets of the ancient force responsible for tampering with the races in the original Sword of the Stars. Sword of the Stars II: Lords of Winter will be a major step forward in 4X gameplay, taking the easy-to-learn-but-hard-to-master. Features •Lead one of six playable factions, including a completely new one, as you strive for galactic dominance •Unravel highly detailed star systems featuring planetary orbits, moons, asteroid belts, and different space terrain •Experience the new graphics engine •Choose between entirely new vessels, or build your own with new levels of ship detail, including specific sub-systems, allowing for new fleet strategies and tactics •Explore an advanced technology system as the game begins in the Fusion era and moves beyond the Anti-matter era •Engage in fierce multiplayer battles with up to 8 players


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Samsung NX Lens Developers Interview (Eng ver.)


Samsungimaging YouTube www.youtube.com How the NX Lenses are launched into the World. PART I. The NX Lens Developers


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Darksiders Developer Interview: Part 1


See more Darksiders videos at video.ign.com - IGN heads to Austin, home of developer Vigil Games, for the full lowdown on its upcoming apocalyptic action adventure title, Darksiders.


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Developer Interview On The Conduit (Wii) With High Voltage Software


An interview with Eric Nofsinger, VP of Creative Content, on the Wii's upcoming FPS game, The Conduit, taken at New York ComicCon 2009.


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Developer Interview - Uncharted 2: Among Thieves Part 2 HD


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Mirror's Edge interview by Gamereactor


Senior Producer Owen O'Brien talks about the brand new first person action adventure from DICE at Game Developers Conference '08


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The Darkness 2 - Developer Interview & In-Game Screens (2011) | HD


Flesh out the Darkling and explore demon arms in this interview. The Darkness 2 in the works at Digital Extremes and based on the supernatural horror comic book series created by Top Cow Productions, will be available on October 4, 2011 in North America and October 7, 2011 internationally, for PC, Xbox 360 and PS3, 2K Games announced. The Darkness II takes players down a brutal and personal path as Jackie Estacado, wielder of The Darkness - an ancient and ruthless force of chaos and destruction. Its Quad-Wielding gameplay will allow players to slash, grab, and throw objects and enemies with their Demon Arms while simultaneously firing two weapons. The game is layered with the use of dark versus light, steeped in deep and twisted storytelling, and engulfed in stylistic violence that is visualized through a hand-painted graphic noir technique that stays true to its comic book origins. PRE-ORDER "The Darkness 2" NOW: Coming soon. The Darkness 2 - Developer Interview & In-Game Screens (2011) | HD Developer: Digital Extremes Release Date: Oct 4, 2011(US) - Oct 7, 2011(EU) Genre: FPS, Shooter, Horror Platform: Xbox 360, PS3, PC Publisher: 2k Games Website: www.embracethedarkness.com ESRB RP FOLLOW US @ Twitter.com


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E3 2011 - Metro Last Light Developer Interview with Gameplay


Thanksgiving Recipes App! mhlo.co E3 Trailers bit.ly E3 Coverage bit.ly Like us on Facebook at: www.facebook.com Check out these related Mahalo Video Game Walkthroughs: Portal 2 Walkthrough:www.mahalo.com Mortal Kombat 9 Challenge Tower Walkthrough: www.mahalo.com Mass Effect 2 Arrival DLC Walkthrough: www.mahalo.com Yakuza 4 Walkthrough: www.mahalo.com WWE All Stars Walkthrough: www.mahalo.com Playstation Move Heroes Walkthrough: www.mahalo.com Crysis 2 Walkthrough: www.mahalo.com Dragon Age 2 Walkthrough: www.mahalo.com Homefront Walkthrough: www.mahalo.com Shogun 2 Walkthrough: www.mahalo.com Fight Night Champion Walkthrough: www.mahalo.com Check out these Mahalo Video Games Reviews: Shogun 2 Review: www.youtube.com The Dishwasher: Vampire Smile Review: www.youtube.com Dino D-Day Review: www.youtube.com The Sims Medieval Review: www.youtube.com Conduit 2 Review: www.youtube.com KontrolFreek Review: www.youtube.com Homefront Review: www.youtube.com Battle: Los Angeles Review: www.youtube.com Dragon Age 2 Review: www.youtube.com Bulletstorm Review: www.youtube.com Fight Night Champion Review: www.youtube.com Killzone 3 Review: www.youtube.com Check out these Mahalo Video Games Specialty Videos: Black Ops Tango Down: Basic Lessons -- Cover: www.youtube.com Top 10 Moments in Portal 2: www.youtube.com Mortal Kombat First Impressions: www.youtube.com Portal 2 First Impressions: www.youtube.com Portal 2 Sucks: www.youtube.com Mario Kart Wii 2: www.youtube.com Portal 2: Top 7 <b>...</b>


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E3 2011 WWE 12 Developer Interview Bryan Williams Part 1


For More information visit GamingRing.com home of the Wrestling Games database


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Magicka: Vietnam Developer Interview


Get the DLC here: www.magickagame.com Facebook: www.facebook.com Web-page: www.magickagame.com Twitter twitter.com Forum: forum.paradoxplaza.com Magicka: Vietnam is the first mission DLC for the highly popular PC action/adventure game Magicka. Nowadays it seems like every game is getting a Vietnam add-on and Magicka is no exception. Magicka: Vietnam features a lengthy challenge scenario that puts you in the boots of a Wizard GI. Venture deep into the Goblin-Cong jungle, with up to three fellow soldiers, to liberate prisoners from a POW camp. Then you must destroy enemy positions, escape the perils of the jungle and return safely to the evacuation helicopter. At the request of the community, Magicka: Vietnam also features a new challenge map with increased difficulty. In the Magickal jungles of Vietnam you'll have an array of Vietnam-era weapons and a special Magick that calls in a napalm strikes on enemy positions. Players will of course still have access to what makes Magicka truly unique -- the dynamic spell casting system and a healthy dose of humour. Main Features: • Vietnam themed game world with a twist • 2 Challenge maps (1 scenario challenge & 1 survival challenge) • New Vietnam themed enemies • Many new Vietnam era weapons • Stylish GI Wizard robe • New Magick -- Napalm strike • Innovative and dynamic spell casting system with thousands of possible combinations • Up to four player co-op in all game modes as well as single player option • Experience the parody and <b>...</b>


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[NC US] Cave Story - Developer's Voice


Next week Cave Story will finally arrive on WiiWare! To get you in the right mood for the game, here is the new Developer's Voice from the Nintendo Channel!


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E3 2011 Machinima Coverage - Star Wars: The Old Republic Interview w/ James Ohlen (Lucas Arts)


www.machinimae3.com Click here for more Machinima E3 coverage! E3 2011 Machinima Coverage - Star Wars The Old Republic Interview w/ James Ohlen (Lucas Arts) James Ohlen (Creative Director, Lucas Arts) join Hutch to discuss Star Wars: The Old Republic. In this video you will see... HOW TO get a behind the scenes look HOW TO discover new games HOW TO change your story in Star Wars: The Old Republic HOW TO use companion characters HOW TO use the force - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Follow Machinima on Twitter! Machinima twitter.com Inside Gaming twitter.com Machinima Respawn twitter.com Machinima Entertainment, Technology, Culture twitter.com FOR MORE MACHINIMA, GO TO: www.youtube.com FOR MORE GAMEPLAY, GO TO: www.youtube.com FOR MORE SPORTS GAMEPLAY, GO TO: www.youtube.com FOR MORE MMO & RPG GAMEPLAY, GO TO: www.youtube.com FOR MORE TRAILERS, GO TO: www.youtube.com TAGS: Inside Gaming Extended E3 Electronic Entertainment Expo behind the scenes developer interview Pre-E3 game Machinima Live Respawn Stream Livestream Realm Sports Star Wars the old republic hutch james ohlen creative director lucasarts companion characters "Inside Gaming" Hutch game director MMO "James Ohlen" "Star Wars" fans game movies accessible grinding fun gameplay story huge focus big innovation "story moment" "role playing game" RPG conversation choices Sith Warrior branches similarities


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Guild Wars 2 - Developer Interview


How is it to be a game developer? How does it feel to work for such a big company as ArenaNet? And how did it all start? Meet Daniel Dociu, Martin Kerstein, Isaiah Cartwright and Ree Soesbee as we sit down with them at Paris Games Week and take the chance to ask them these and other questions about their job. Name: Guild Wars 2 Release date: To Be Announced Platform(s): PC Publisher(s): NCsoft Developer(s): ArenaNet


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Pwnage.TV TF2 Valve Developer Interview P2


Part 2 of an interview with developer Robin Walker from Valve regarding TF2 and Left For Dead. This was the pre-game interview before the developer match between the devs and 20ID/Experiment. See it on www.pwnage.tv


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Naruto Shippuden Ultimate Ninja Storm Generations:Developer Interview Information Update


What goes on people? Yeah. I know I am kinda *late* with this info. "OMFG! YOU R LIKE SO L8!" But hey I do what I do and you still watch it either way. LOL Today we are going over the the recent interview with Namco Bandai regarding their upcoming Naruto game. Watch the entire video to get the full coverage Neo style! As always, Enjoy! FOLLOW ME ON TWITTER! twitter.com JOIN MY fACEBOOK fAN pAGE! www.facebook.com


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E3 2011 WWE 12 Developer Interview Bryan Williams Part 2


For more information visit GamingRing.com home of the wrestling Games Database


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IGP: Gabe Newell Interview At Game Developers Choice Awards


www.youtube.com Click above to watch Inside Gaming Plus: Hunted: The Demon's Forge Interview with Brian Fargo Inside Gaming Plus: Gabe Newell Interview At Game Developers Choice Awards Interview with GDC Pioneer Award winner Gabe Newell. Gabe talks about the award, the current state of the PC gaming business and the future of Valve moving their games onto the Mac platform. Congrats on the Pioneer Award, Gabe! - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Follow Machinima on Twitter! Machinima twitter.com Inside Gaming twitter.com Machinima Respawn twitter.com Machinima Entertainment, Technology, Culture twitter.com FOR MORE MACHINIMA, GO TO: www.youtube.com FOR MORE GAMEPLAY, GO TO: www.youtube.com TAGS: yt:quality=high Gabe Newell Valve Half Life 2 GDC game developers choice awards dead pixel pc gaming mac osx steam apple Valve Software UPC 00020626716086 MPN 014633098525


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Mario Kart 7 - Developer Interview


More details, characters and modes for Mario Kart's seventh home console installment.


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E3: Cars 2 Video Game Exclusive Developer Interview with Avalanche GM [in 3D HD]


GamerLive.TV E3: Cars 2 Video Game Exclusive Developer Interview with Avalanche GM [3D HD]


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