Jak and Daxter: The Lost Frontier - Direct Feed Gameplay - Dark Daxter (Aeropa Sewers)

Early demo level from the upcoming PSP title Jak and Daxter: The Lost Frontier. Aeropa Sewers is the level featuring Dark Daxter, the titular sidekick, only bigger, dumber, and with super powers.
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KUNG FU HIGH IMPACT ON KINECT FOR XBOX 360 TRANSFORMS YOU INTO A TRUE MARTIAL ARTS SUPERSTAR

Kung-Fu High Impact is a full-body motion fighting adventure that uses Kinect to scan YOU inside the game to fight the baddies with actual kicks and punches. Become the hero, kick some serious ass and control super-human abilities to pummel your enemies into oblivion.
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HallofGaming.de-Kung Fu High Impact Angespielt!

Auf der GamesCom 2011 konnten wir das Xbox 360 - Kinect Beat 'em up Kung Fu - High Impact anspielen. Der Actiondarsteller und Stuntman Thom Gundermann spielt für uns das Spiel. Weiter Infos unter: www.hallofgaming.de oder besucht uns auf unserer Facebook Seite www.facebook.com Danke an Flying Uwe für die kurze Einleitung ins Spiel.
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R&C Size Matters Part 17-Dropship Attack

Hey here's the next part of Planet Challax. I died three times here, first was because I didn't think that Technomite that killed me countered that fast when I attacked him, second was I forgot to hit the jump button a second time, and third is I wasn't watching where I was going and walked off the edge. So yeah does the Warship from Up Your Arsenal come to your minds while watching me while I'm jumping from leaf to leaf keeping ahead of that Technomite Dropship's energy beam shots, seems High Impact took a page from them and made the Dropship chase sequence almost reminiscent of the Warship part back in UYA, ha enjoy. Oh yeah sorry about going to Dayni Moon, it automatically did that after the cutscene so I had to go back to Challax to do another mission, a Giant Clank one. Copyright 2007/2008 High Impact Games
Ratchet And Clank Size Matters Playthrough Part 17 High Impact Games Sony Playstation PS2 Platforming Gorgabash
03 - "Sticky Sewers" - Phineas & Ferb: Across the 2nd Dimension (Wii/PS3) Soundtrack

Composed by Andrew Aversa (zircon) - www.zirconmusic.com LIKE and SUBSCRIBE if you enjoyed this! Phineas & Ferb: Across the 2nd Dimension is an action-platformer game based on the hit Disney channel TV show, "Phineas & Ferb" and the movie of the same name. The game, available for PS3 and Wii, was developed by High Impact Games. A DS version is also available, though it has a different soundtrack and it was created by another company. Facebook! www.facebook.com Twitter! www.twitter.com Awesome Vocals! www.JillianAversa.com Pro Sounds & Samples! www.ImpactSoundworks.com
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TNA iMPACT! (Video Game) PS2 Storymode Part 1 of 34

This is the introduction to the TNA Impact! The Video Game Sony Playstation 2 storymode. Video Recorded with: DELL WaveATSC TvTuner Windows Media Center Video Edited with: Sony Vegas Pro 8.0 Adobe After Effects CS3 Copyright Midway Games
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Jak and Daxter: The Lost Frontier Gamescom 2009 Trailer [HQ] (Rate This Game)

Jak and Daxter: The Lost Frontier Gamescom 2009 Trailer [HQ] Developer: High Impact Games Release: TBA Genre: Action/Platformer Platform: PS2/PSP Publisher: SCEA Daxter is reunited with Jak in this new installment. The Lost Frontier is a 3rd person action/adventure game that picks up their story where the original trilogy ended. FOR MORE MACHINIMA GOTO: www.youtube.com
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After Life part 1

Film: After Life Directed by Hirokazu Kore-eda Japan (1998) Psychological Drama/Fantasy 11 parts/115 minutes In Japanese with English subtitles. Synopsis: The premise of After Life is simple: over the span of a week, twenty-two souls arrive at a way station between life and death, where they are asked to choose just one memory to take into the afterlife. The new arrivals include an elderly woman, a rebellious dropout, a teenage girl, and a 70-year-old war veteran. Once they have chosen a memory, it is recreated and filmed by the staff of the way station, using all the tricks and illusions of cinema: cotton balls are used to mimic clouds, a fan is used for a summer breeze. In preparation for this project, the director Kore-eda interviewed 500 people from all walks of life about their memories. The film freely cuts between footage of these interviews, actors improvising, and actors reading scripts. Just as Kore-eda fuses documentary elements with a fictional narrative, we see over the course of the film how memories are distorted, improved on, and revised; and it is these subjectively constructed memories that the new arrivals value most. Review: A peculiar and uniquely moving examination of life after death, Hirokazu Kore-Eda's After Life dispenses with conventional notions of punishment and reward and offers instead a version of the hereafter dominated by reflection and contemplation, death as a moment in which to come to terms with all that's come before and move on <b>...</b>
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R&C Size Matters Part 11-Ratchet's Dream Land

Ha I took that off Kirby's Dream Land except replaced Kirby with Ratchet. I just thought it make a great title name for this part. Ok I kinda take back that part about Obani Draco being an acid trip back during my playthrough of Up Your Arsenal, but this level in Size Matters which is called Dreamtime in case you were wondering is more of an acid trip. Come on Qwark heads for the spout-o-matic plant things, the Plumber floating around, images of Chairman Drek, Darla Gratch, and Dr. Nefarious shimmering in the distance, and the whole trippy swirlingness around the screen. Yep definitely an acid trip. High Impact Games definitely made me some nostalgia while playing Dreamtime. Like having Ratchet's garage from Veldin in Ratchet & Clank, the little taxi things from the first three games, and of course Clank's apartment from Going Commando. Other nostalgia is the aforementioned floating plumber and the images of Drek, etc. Well enjoy this trippy memory lane nostalgia(well to me) level. Copyright 2007/2008 High Impact Games
Ratchet And Clank Size Matters Playthrough Part 11 High Impact Games Sony Playstation PS2 Platforming Gorgabash
TNA iMPACT! (Video Game) PS2 Storymode Part 2 of 34

After the surgery Suicide still not remembers anything, then he joined a local wrestling competition in Mexico, in which he will be in a Gaunlet Match. Video Recorded with: DELL WaveATSC TvTuner Windows Media Center Video Edited with: Sony Vegas Pro 8.0 Adobe After Effects CS3 Copyright Midway Games
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TNA iMPACT! (Video Game) PS2 Storymode Part 3 of 34

After winning the Gaunlet Match in Mexico Suicide travels to the states to wrestle. Video Recorded with: DELL WaveATSC TvTuner Windows Media Center Video Edited with: Sony Vegas Pro 8.0 Adobe After Effects CS3 Copyright Midway Games
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TNA iMPACT! (Video Game) PS2 Storymode Part 5 of 34

A match between Suicide X and Lenny, Plus an Unscheduled match? Video Recorded with: DELL WaveATSC TvTuner Windows Media Center Video Edited with: Sony Vegas Pro 8.0 Adobe After Effects CS3 Copyright Midway Games
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TNA iMPACT! (Video Game) PS2 Storymode Part 6 of 34

After beating James Storm in his last match Suicide went on to Orlando to audition in TNA Wrestling. Video Recorded with: DELL WaveATSC TvTuner Windows Media Center Video Edited with: Sony Vegas Pro 8.0 Adobe After Effects CS3 Copyright Midway Games
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R&C Size Matters Part 8-Let The Games Begin!

Hi folks, got a new part up after a week the last one was posted, lol. Clank is stuck on Planet Metalis in the middle of Robot War III. In order to get off this planet and also find out where Ratchet has been taken to he has to survive against other combatants in Gadgebot Toss and Destruction Derby, while I show off what Gadgebot Survival is. Enjoy. Copyright 2007/2008 High Impact Games
Ratchet And Clank Size Matters Playthrough Part Eight High Impact Games Sony Playstation PS2 Platforming Gorgabash
TNA iMPACT! (Video Game) PS2 Storymode Part 8 of 34

Eric Young signed up in the tag division to team up with Suicide and Young names their team The Salty Biscuits? Video Recorded with: DELL WaveATSC TvTuner Windows Media Center Video Edited with: Sony Vegas Pro 8.0 Adobe After Effects CS3 Copyright Midway Games
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John Wall Averages 42 Points In 2 Games! SHOWS OUT At Impact Basketball League

Check out John Wall doing work out here in Las Vegas at the Impact Competitive Basketball League going up against other NBA pros. John Wall averaged 42 points in the 2 games that he played this week. Games will resume play on Monday.
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Classic Game Room - DREAMWORKS SUPER STAR KARTZ review

Dreamworks Super Star Kartz review. Classic Game Room reviews DREAMWORKS SUPER STAR KARTZ for Xbox 360 (also for PS3 PlayStation 3, Nintendo Wii, DS and 3DS) from High Impact and Activision. This CGR Dreamworks Superstar Kartz video review has gameplay from Dreamworks Super Star Karts on Xbox 360 showing Dreamworks Super Star Kartz game play in HD action. This videogame is basically Mario Kart featuring characters from Dreamworks animated films like Madagascar, Shrek, How to Train Your Dragon and Monsters Vs. Aliens.
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07 - "Barnstorm Battle" - Phineas & Ferb: Across the 2nd Dimension (Wii/PS3) Soundtrack

Composed by Andrew Aversa (zircon) - www.zirconmusic.com LIKE and SUBSCRIBE if you enjoyed this! Phineas & Ferb: Across the 2nd Dimension is an action-platformer game based on the hit Disney channel TV show, "Phineas & Ferb" and the movie of the same name. The game, available for PS3 and Wii, was developed by High Impact Games. A DS version is also available, though it has a different soundtrack and it was created by another company. Facebook! www.facebook.com Twitter! www.twitter.com Awesome Vocals! www.JillianAversa.com Pro Sounds & Samples! www.ImpactSoundworks.com
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R&C Size Matters Part 15-Racing For The Polarizer

You may not know it, but that Polarizer is something we need before continuing onto the game, besides you can't continue the game without it anyway unless you glitch your way around the system. Well I lost the first time in this skyboard race, but came back for a rematch and won it, woohoo. Copyright 2007/2008 High Impact Games
Ratchet And Clank Size Matters Playthrough Part 15 High Impact Games Sony Playstation PS2 Gorgabash
R&C Size Matters Part 19-Clank Challenges Again

Yep folks we made it to Dayni Moon, the 3rd to last level in the game *gasp*. I start things off by doing some Clank challenges of Destruction Derby and Gadgebot Toss, enjoy. Copyright 2007/2008 High Impact Games
Ratchet And Clank Size Matters Playthrough Part 19 High Impact Games Sony Playstation PS2 Gorgabash
R&C Size Matters Part 28-Attack Of The Clones

Yep we made it to Planet Quodrona, Clone Factory. This is it, the last level in the game. Funny how Ratchet thinks he could just stomp the factory. I stopped at the Slim vendor to mods for my weapons then continued to go into the factory where I fight two different clones of myself. One equipped with a wrench and the other that uses a long distance firing Lacerator. Please enjoy Copyright 2007/2008 High Impact Games
Ratchet And Clank Size Matters Playthrough Part 28 High Impact Games Sony Playstation PS2 Platforming Gorgabash
R&C Size Matters Part 27-Getting Stuff I Missed Pt. 2

Yep this is the last video of me getting stuff I missed. I'm not going for the second Titanium Bolts in Dreamtime nor in Inside Clank, because frankly I don't know how to get them and don't want to waste time in trying to figure out how to get them. The next part will be of me heading to Quodrona, the final level in the game, enjoy. Copyright 2007/2008 High Impact Games
Ratchet And Clank Size Matters Playthrough Part 27 High Impact Games Sony Playstation PS2 Platforming Gorgabash
R&C Size Matters Part 31-Qwark's Real Parents

This is the 2nd to last video for my Size Matters playthrough, we're almost done with this game, hooray only one more video. This last final phase battle with Emperor Otto is definitely the longest and hardest since most of his attacks can kill you in 1-3 hits depending on what armor you have on. So its best if you got the Static Barrier for this fight. Also we figure out about Qwark's real parents, enjoy. Copyright 2007/2008 High Impact Games
Ratchet And Clank Size Matters Playthrough Part 31 High Impact Games Sony Playstation PS2 Platforming Gorgabash
R&C Size Matters Part 23-We're Going Inside Clank

Well who knew that the insides of Clank not only had Grind Locks, but also Gadgetron itself has vendors inside Clank 0.o. Did Clank shrink down some vendors with the shrink ray then eat or something? I wonder what'ss more trippy? Dreamtime or Inside Clank, you decide. Enjoy Copyright 2007/2008 High Impact Games
Ratchet And Clank Size Matters Playthrough Part 23 High Impact Games Sony Playstation PS2 Platforming Gorgabash
R&C Size Matters Part 5-Skyboarding And Weapon Mods

Yep folks, Size Matters brings back the racingness that was left with Going Commando. Skyboarding is not easy to get into, at first I thought it was going to be hoverboarding all over again, but its something completely different. I can't believe after how many times I crashed I still won the race. Oh yeah Slim Cognito makes a cameo in this game as he sells weapon mods for bolts instead of platinum bolts as he did in Going Commando, enjoy. Copyright 2007/2008 High Impact Games
Ratchet And Clank Size Matters Playthrough Part Five High Impact Games Sony Playstation PS2 Platforming Gorgabash
R&C Size Matters Part 10-Giant Clank's Space Assault

We finished up the battle with Smasher Bot again and then do the final Gadgebot Toss match on Metalis winning us two pieces of armor, woohoo. The reason I did not do anymore Gadgebot Survival games is that I can't do them they annoy me and yeah. Moving on Clank steps onto a pad that makes him Giant Clank where he blasts off towards where Ratchet is, encountering a fleet of Technomite ships along the way, enjoy. Copyright 2007/2008 High Impact Games
Ratchet And Clank Size Matters Playthrough Part 10 High Impact Games Sony Playstation PS2 Gorgabash
R&C Size Matters Part 22-The Truth Behind Luna

Yep folks after chasing Luna across the farming community that is the Dayni Moon we finally confront her when she's using futuristic farming vehicles against me while I blast her senseless with the Dual Lacerators and the Shock Rocket, ha! It actually took me three tries to do this battle being my third try. I cut out the 1st and 2nd tries since you don't want to see that I bet huh? Well enjoy. Copyright 2007/2008 High Impact Games
Ratchet And Clank Size Matters Playthrough Part 22 High Impact Games Sony Playstation PS2 Gorgabash
R&C Size Matters Part 21-Dayni Moon, Farming Cooperative

Yep thats the full name, all of Dayni Moon I'm figuring is a farming community, thats new seeing farming in the Ratchet & Clank universe, well there was a logging site in the first R&C so I guess I can't say much. Enjoy me going through the farmlands of Dayni Moon. Copyright 2007/2008 High Impact Games
Ratchet And Clank Size Matters Playthrough Part 21 High Impact Games Sony Playstation PS2 Platforming Gorgabash
R&C Size Matters Part 4-Clank In The Ruins

Yep Clank does his own exploring in some old ruins that were enshrined to the Technomites as you see of the statues in the place. I present to you the first and only time where you get to have the classic Clank gameplay of controlling Gadgebots and having them wait, follow, enter botports, or attack foes, sad yes I know. Oh well enjoy this lone Clank moment. Copyright 2007/2008 High Impact Games
Ratchet And Clank Size Matters Playthrough Part Four High Impact Games Sony Playstation PS2 Platforming Gorgabash
R&C Size Matters Part 12-Dreamtime Comes To An End

Yes my friends, the trippy acid trip level known as Dreamtime must eventually come to an end, sad. There's nothing better then facing nurse dressed Qwark carrying chainsaws, bat winged needles, and eyeballs whose red field sight instantly kills you if you pass through it but since I didn't get touched by it I didn't die, that was just me telling you. Well enjoy Copyright 2007/2008 High Impact Games
Ratchet And Clank Size Matters Playthrough Part 12 High Impact Games Sony Playstation PS2 Gorgabash
R&C Size Matters Part 6-Further Into The Factory

We're going further into the Technomite factory as we face more of those bots we encountered back on Pokitaru, except they're stronger then those ones, luckily I have the Lacerator up to level 3, yeah you'll see me use/spam this a lot like I spammed the magma cannon a lot in Ratchet Deadlocked. So let's continue our trek through the factory and fine the kidnapped girl. Copyright 2007/2008 High Impact Games
Ratchet And Clank Size Matters Playthrough Part Six High Impact Games Sony Playstation PS2 Platforming Gorgabash
R&C Size Matters Part 29-Intoducing Emperor Otto Destruct

Yep we got past the waves of Ratchet clones, but the original always prevails and shows he's the best. We meet Emperor Otto who reveals his plans, and somehow his schemes sort of remind me of Chairman Drek's scheme from Ratchet & Clank. Well enjoy, this vidoe the next ones will be of the battles with him. Copyright 2007/2008 High Impact Games
Ratchet And Clank Size Matters Playthrough Part 29 High Impact Games Sony Playstation PS2 Platforming Gorgabash
R&C Size Matters Part 3-Jungle Of The Man Eating Flowers

Yep folks, we're on Planet Ryllus, more specifically we landed in Ryllus' Vetega Jungle where Pygmy tribesmen, razorback cats, and man eating flowers are in this encroaching jungle, enjoy. Copyright 2007/2008 High Impact Games
Ratchet And Clank Size Matters Playthrough Part Three High Impact Games Sony Playstation PS2 Platforming Gorgabash
Ratchet & Clank Size Matters Part 1-Ratchet On Vacation

Hi folks, I got around to recording some footage for Ratchet & Clank Size Matters, the PS2 version. The game starts off by Ratchet and Clank relaxing at Jowai Resort on Pokitaru after the events of probably Ratchet Deadlocked. A girl comes to take pictures and wants Ratchet to do hero stuff so let's give her hero stuff, enjoy. Note: At 7:00 to 7:20 it starts to lag and go out of sync, I don't why it does that but thank god it only does that for that part. Copyright 2008 High Impact Games
Ratchet And Clank Size Matters Playthrough Part One Sony Playstation PS2 Platforming Gorgabash
R&C Size Matters Part 30-Battle With Otto Destruct

This is it, the final battle which goes through multiple phases. The first phase is a timed survival match, all you need to do is just survive through the time limit while avoiding or fighting the Ratchet clones, the speedy ones equipped with Scorchers and the big ones equipped with Concussion Guns. The second phase is just running away from Otto across the passageway while avoiding the objects he shrinks to hit you while also shrinking parts of the path. 3rd phase is a battle between Otto and Giant Clank. The 4th and last phase is the hardest phase with Otto Destruct as you have to first take down his shield then shoot Otto, rinse and repeat. Enjoy. Copyright 2007/2008 High Impact Games
Ratchet And Clank Size Matters Playthrough Part 30 High Impact Games Sony Playstation PS2 Platforming Gorgabash
R&C Size Matters Part 16-City Of The Technomites

Yep folks we're on Planet Challax, Technomite City. We finally get to see what the Technomites actually look like and cause havoc around their city. Interesting concept to be smaller then the bugs in the area, oh well, enjoy. Copyright 2007/2008 High Impact Games
Ratchet And Clank Size Matters Playthrough Part 16 High Impact Games Sony Playstation PS2 Platforming Gorgabash
R&C Size Matters Part 7-Mungo The Magnificent

Hahaha I couldn't resist saying that, Mungo is a say that sounds like it fits for a circus person. We rescued the little girl and...well to those who haven't played Size Matters yet but are watching you'll find out yourselves. Enjoy. Copyright 2007/2008 High Impact Games
Ratchet And Clank Size Matters Playthrough Part Seven High Impact Games Sony Playstation PS2 Platforming Gorgabash
Jak & Daxter The Lost Frontier PS2 Gameplay (Part 2)

Insight into how a Jak game developed by a different developer is like. I just got this game yesterday. If you played the you played the other games you will find lots of familiarity in this game like the others. Differences between this release and previous releases: -Different graphics engine (obviously) -Slightly different voices for the characters, particularly Jak, although most stayed the same -Walking feels different than other games in the series Enjoy the video and tell me what you think. Remember, its just a clarification set of videos to introduce the lost frontier to you as at posting there were little videos about the lost frontier, even less about the final version which came out yesterday (Nov.4 /09)
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Jak & Daxter The Lost Frontier PS2 Gameplay (Part 4)

Insight into how a Jak game developed by a different developer is like. I just got this game yesterday. If you played the other games you will find lots of familiarity in this game like the others. Differences between this release and previous releases: -Different graphics engine (obviously) -Slightly different voices for the characters, particularly Jak, although most stayed the same -Walking feels different than other games in the series Enjoy the video and tell me what you think. Remember, its just a clarification set of videos to introduce the lost frontier to you as at posting there were little videos about the lost frontier, even less about the final version which came out yesterday (Nov.4 /09)
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1 million fps Slow Motion video of bullet impacts made by Werner Mehl from Kurzzeit

Be sure to see my other videos of more slow motion bullet impacts! Slow Motion video of bullet impacts made by Werner Mehl from Kurzzeit. These are by far the best slow motion bullet impacts available anywhere. Watch for the hollow point rounds in the ballistics gel. Music: Artist:J-Punch Song:Temple (Tribal Mix) Album:Bang It Forward
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Kung Fu Live Game Play Video ( PlayStation Eye Game )

For the best in Gaming Shop at GameShark Store gan.doubleclick.net onq-world.blogspot.com Me Playing Kung Fu Live for the 1st time, pretty fun game I didn't have much room to fight & I had on baggy jeans so I couldn't really get loose or I would have ended up in the ER. I was trying not to jump around too much because it was 4 AM . I have the game on easy for making this video didn't want to take a chance of losing in my video lol.
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24/7 Penguins Capitals: Art Of The Hit (HBO)

Full speed. High impact. Hitting is a major part of the game and can set the tone, swing momentum, and thrill the fans. For more info go to itsh.bo Watch HBO Sports series and events online at HBO GO® itsh.bo With HBO GO, you can watch your favorite HBO Sports series and events on your iPad® (itsh.bo iPhone® (itsh.bo or Android™ (itsh.bo smartphone. Free with your HBO subscription through participating TV providers. Connect with HBO Sports on Facebook www.facebook.com
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Unreleased Crash Bandicoot Games

I would have really liked to see these games, it's a shame that they didn't make it. But there is a possibility that someday they will be worked on further. If you want Activision to release a Crash Bandicoot soon, email them or sign this petition: www.ipetitions.com/petition/crashbandicoot/
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Alien Breed™: Impact - Out Now for PC from Steam and for PlayStation®3 from PSN.

BUY NOW and download the PC demo now from store.steampowered.com Also available for PlayStation®3 through digital delivery on PlayStation® Network. Alien Breed: Impact is an explosive science fiction arcade-shooter that resurrects a much revered franchise with an epic story, swarms of highly intelligent alien enemies, high-impact weapons, highly detailed and rich environments; all implemented with superb technology in a state-of-the-art gaming experience. In addition to the thrilling single-player campaign mode, the game offers a relentless, action-packed, online two-player co-operative battle mode.
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Ratchet & Clank Size Matters - #19 - Battle with Otto

This is the 2nd to last video for my Size Matters playthrough, we're almost done with this game, hooray only one more video. This last final phase battle with Emperor Otto is definitely the longest and hardest since most of his attacks can kill you in 1-3 hits depending on what armor you have on. So its best if you got the Static Barrier for this fight. enjoy. Copyright High Impact Games 2007/2008
Playthrough psp size matters part nineteen hig 2--7 2008 Daxter Master
Jak And Daxter The Lost Frontier [Part 3] The Danger Course and Dark Daxter

it was 2:00 AM when i recorded this and i was tired so i kinda sped through the Dark Daxter bit, just a heads up.and as usual, subscribe to see the next parts as soon as they're uploaded =]
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