Arihant Jain's Match Move Showreel..

This is Match Move Showreel.. Camera Tracking is rapidly growing in the Visual Effects Industry.. Its Simply Amazing technique to show CG Element in the running live Shot.. I use Nuke, Autodesk Maya Live, Autodesk Maya 2008 (For CG Elements), 2d3 Boujou, Combustion & After Effects.. So, Look at my Showreel & Plz Do Comment on it.. Thank You.. :)
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Matchmove Tutorial P1: Extended Matchmoving in Boujou

For Higher Quality video go there: vfxworld.kilu.de rapidshare.com Download the video to follow my tutorial. On my website with my VFX videos! This is the first part of my Tutorial serie. I'll show you how to get the perfect Matchmove with Boujou using some extended techniques and what you have to do, to easily place 3d Objects in your scene. In the 2nd part, you'll learn, how to import the data into 3ds max Tutorial 1: Matchmoving in boujou de.youtube.com Tutorial 2: Place objects in 3ds Max + Shadows de.youtube.com Tutorial 3: Compositing + Final in After Effects de.youtube.com Tutorial Results: de.youtube.com
Boujou 4.1 tutorial perfect Matchmove extended Export 3ds max Object Box Match Move vfxworld
Matchmove Tutorial P2: Place Objects in 3ds Max

For Higher Quality video go there: vfxworld.kilu.de On my website with my VFX videos! In this Part, I gonna show you, how you get the Data of Boujou into 3ds Max . Moreover you'll learn how to make your object looking, like it's really in the scene. You'll export it as PNG to composite it in After Effects. Tutorial 1: Matchmoving in boujou de.youtube.com Tutorial 2: Place objects in 3ds Max + Shadows de.youtube.com Tutorial 3: Compositing + Final in After Effects de.youtube.com Tutorial Results: de.youtube.com
Boujou Tutorial 3ds max Matchmove perfect object place After Effects Matchmoving Camera tracking vfxworld
Smallville text placement - Matchmove

Old Smallville footage I found. I used it to place some 3D text on the road behind Clark. I used Boujou to track the shot, then Cinema 4D for the text. Rendered out multipass layers, and brought it all together in After Effects. This shot was rather hard to track because of the lens flare, not too mention that the footage was kinda low quality (divx). The longest part of this was the rotoscoping. I had to roto Clark with multiple masks... (body, head, legs) After spending hours on it, I realized I had Mocha, but I was almost finished, so I decided just finish it up manually. Im pretty sure Mocha would have made things much easier.
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Spaceship Matchmove Composite.mov

Fun with 3D camera tracking and compositing. Handheld footage was tracked with a program called SynthEyes, spaceship rendered with Modo and composited with Shake.
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Matchmove Tutorial P3: Compositing in After Effects

For Higher Quality video go there: vfxworld.kilu.de On my website with my VFX videos! In the third part you'll learn how to import your scene into After Effects and what Effects you have to use to make your Object looking like it's realistc in the scene. Make sure, you watched Boujou and 3ds Max tutorial before! Tutorial 1: Matchmoving in boujou de.youtube.com Tutorial 2: Place objects in 3ds Max + Shadows de.youtube.com Tutorial 3: Compositing + Final in After Effects de.youtube.com Tutorial Results: de.youtube.com
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CGI Explosion (3ds max) - matchmoved

Why is the scene that short? It is ment to be a dream. The dream has an abrupt ending, where the actor wakes up. Applications used in this workflow: Illustrator CS4 (concept) SynthEyes (MatchMove) 3ds Max (remodelling scene, explosion, debris, 3D light, AfterBurn PlugIn) Photoshop CS4 (rotoscoping) After Effects CS4 (compositing, color correction) Premiere Pro CS4 (cutting, exporting in .f4v for HD web quality) Rendering time: 30 minutes per frame -- multipass rendering
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Blender 2.58 3D Electricity Matchmove

A matchmove applying the technique discussed in the tutorial here: www.youtube.com
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Biped Throws Chrome Ball (3D MatchMove & Reflection)

vfxworld.kilu.de A little biped trys to throw a chrome ball. Why? Watch it, than you know it ;). How did he do that? Matchmoved in SynthEyes. Animated in 3ds max 2009. Composed in After Effects CS4. Sound mixed in Soundbooth CS4. Exported in Premiere Pro CS4. Uploaded with Firefox ;) Why a chrome ball? To test out, if it's possible to reflect/refract real environment. Used: a 360° pic for the reflection, production shaders and some trial and error ^^ ###################################### #***If you want a tutorial, leave a comment***# ###################################### ... and rate ^^
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Matchmove Tutorial - 3D Text Tutorial - Boujou/3Ds Max/After Effects - PART 1

This is part 1 of a 3 part series in where i teach you how to apply 3D text into any video and make it seem like its real. Programs Needed for this tutorial include: - Boujou - 3Ds Max - After Effects Hope you enjoy this tutorial and remember to register at gamingreaction.com
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Matchmoving: HD Footage

Matchmoving Test Rendertime was 53h on a dual 2,67GHz CPU. Without motion blur it would have taken only about 3h to render.
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Matchmove Tutorial - Boujou/3Ds Max/After Effects - 3D Text Tutorial - PART 3

This is part 3 of a 3 part series in where i teach you how to apply 3D text into any video and make it seem like its real. Here is Damage for either CS4 or CS5 (thanks to TechZoneGaming): www.filefront.com Programs Needed for this tutorial include: - Boujou - 3Ds Max - After Effects Hope you enjoy this tutorial and remember to register at gamingreaction.com
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Matchmove Tutorial - Boujou/3Ds Max/After Effects - 3D Text Tutorial - PART 2

This is part 2 of a 3 part series in where i teach you how to apply 3D text into any video and make it seem like its real. Programs Needed for this tutorial include: - Boujou - 3Ds Max - After Effects Hope you enjoy this tutorial and remember to register at gamingreaction.com
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matchmoving tracking

matchmoving tracking
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Boujou Matchmoving & 3ds max Biped animation

For Higher Quality video go there: vfxworld.kilu.de On my website with my VFX videos! This is my first try on extended Bipedanimation. I used 3ds max 2009 and Boujou. Composing done in After Effects CS3.
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Matchmove and Reflection / Refraction test (boujou, Photoshop, 3ds max)

vfxworld.kilu.de This is a test on reflecting and refracting the real scene with CG objects. I used about 80 pics to generate a 360° picture of the environment. This can be used for Refection, refraction and illumination. Matchmoved in boujou, composed in After Effects. I could walk around a CG object now and it would reflect/refract the real environment. I used Production shaders. It's a pretty easy character animation. a tutorial may follow, if there are enough guys interested in a tutorial...
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Matchmove Test with Maya Live and After Effects

First experience with matchmoving. Pretty fun. Live plate shot with LX3. Check out my other stuff at www.reivad.net
robot matchmove

matchmove test I did a while ago but haven't uploaded until now. Yes, so there's another matchmoved robot on youtube :P
Matchmove Animation

Kleiner Test mit Matchmover. Watch in HD for Anti-Aliasing !!!
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Boujou & 3ds Max & After Effects Matchmoving Tutorial

Hi ! This is my first tutorial where you can learn about matchmoving. HF , ENJOY AND SUBSCRIBE . Sounds: Tim Berg - Bromance (Aviciis_Arena_Mix) Sweet_Dreams_-_Steve_Angello_Remix Download Links: Boujou4: thepiratebay.org 3ds Max 2010: extratorrent.com After Effects CS5: thepiratebay.org
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Canon Rebel T2i (550D) Matchmove test HD

Canon Rebel T2i (550D) Matchmove test. Camera: Canon T2i Lens: Canon 50mm 1.4 USM (cropped to 80mm on the APC-C sensor) Tracked with Syntheyes Modeling and Rendering in 3Ds Max with Mental Ray
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boujou matchmoving test 3

yet another test using 3dsmax and a free model downloaded from the web.
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Boujou Matchmove and Rayfire Simulation

This is just a test with 3D Motion Tracking. With this technique we will be able to put 3D models into live action footage to make something appear as if it's in the scene. We are going to be using this technique in future short films we make. Please leave any feedback or ideas in the comments section below... This is a matchmove (3D tracking) done with Boujou. I then imported the tracking data into 3DS Max and created some simple geometry and ran the sphere, box and invisible floor plane through a Rayfire physics simulation to get the destruction effect. I then illuminated the scene with a simple orange omni light with a 0.2 intensity where the light source appears to be coming from. I also used Global Illumination with the default skylight settings and an ambient occlusion pass. I then rendered the layers with V-Ray and composited them over the live action footage using After Effects.
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Blender Tomato branch Matchmove

Testing the Blender Tomato branch camera tracking. (downloaded from Graphicall). Found an odd thing, the bundles calculated after solving the camera were a constant 40 pixels or so offset to the top right from the tracked 2d point. caused the tracked camera to drift through the sequence. I attempted to resolve this but could not do so in the tracker itself. In the end I animated the objects in the scene sliding position over the sequence. there's a tiny bit of slide, but not really noticeable. But all in all the camera tracker is a really neat integration into Blender and something that will have lots of use. Completely Blender, from Camera tracking, to scene set up, to compositing, to rendering. This was primarily a camera tracking test so the scene was very simple,Suzanne stuck on a pole with some clouds noise material applied to that. Could have spent more time trying to get the colours to match in compositing, but was good enough. Footage was taken last winter in Berwick-Upon-Tweed. Was looking through old videos to find something that could be tracked.
Blender 3D monkey Suzanne camera tracking tracker matchmove compositing node editor Berwick-upon-tweed platypusgreen
GsoC Tomato Branch Matchmove

Testing out the newest release of Blender's matchmove build. No automatic tracking, everything's supervised. About 1.5hrs of manual tracking and I'm very-very impressed by what it can achieve compared to commercial software like Syntheyes or Boujou. Heck, why would you, blender user, spend 600 $ on Syntheyes now, or even 10k $ on Boujou!? If most of the GsoC branches are put into trunk, we will have the ultimate all-in-all package that kicks ass! Workflow: - Filming with Canon 500D (hooray for camera setting presets included!!) - Manual tracking - Lens distortion removal - Scene reconstruction - After Effects titles, comping Music from incompetech.com licensed under Creative Commons: By Attribution 3.0
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Matchmoving, train - Nodal pan

Here's a matchmove I've been working on for uni. Technically it's not a nodal pan as there is quite a lot of camera movement but anyway: Software used: Maya - modelling; Mental Ray - rendering; Photoshop - textures and maps; HDR shop for the image sphere; PFTrack - track & solve After Effects - compositing layers, grading and roto. TrackerViz plugin for AE was used to make masks from motion trackers, finished by manual rotoscoping. Premiere for the final edit. Tune is by Bonobo. It's still not finished (needs more masking and diffuse textures playing with slightly and some motion blur wouldn't hurt) but I know I won't have the patience to finally finish it off now, will have to attack it a few months later :P. Also don't know what the glitches are all about, I think my codecs went on strike.
3D Match Move / Motion Tracking Test

Tracked with PFHoe Cinema 4D and After Effects were also used.
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MatchMove Assistant for PFhoe and Carrara 8 Pro Tutorial (1/2)

MatchMove Assistant for Carrara Pro is a stand-alone mini-application designed to import camera data (translation and rotation) and tracker points from The Pixel Farm's Pfhoe and Pfhoe Pro matchmoving applications and export that data into the .syncar file format, readable by Carrara Pro 3D application. This allows Carrara and to be used as a compositing tool, integrating cgi with live action footage.
pfhoe Carrara 8 Pro Matchmoving compositing animation 3d Anakele 20
MatchMove Assistant for PFhoe and Modo 401 Tutorial

MatchMove Assistant for Modo 401 is a stand-alone mini-application designed to import camera data (translation and rotation) and tracker points from The Pixel Farm's Pfhoe and Pfhoe Pro matchmoving applications and export that data into a python script, readable by Modo 3D application. This allows Modo and to be used as a compositing tool, integrating cgi with live action footage.
Matchmove tutorial result

For Higher Quality video go there: vfxworld.kilu.de On my website with my VFX videos! This is the result, you'll get if you'll follow along my Boujou, 3ds Max and After Effects Tutorial. You'll learn how to solve the camera perfect and how to get the object looking like it's realistic. Tutorial 1: Matchmoving in boujou de.youtube.com Tutorial 2: Place objects in 3ds Max + Shadows de.youtube.com Tutorial 3: Compositing + Final in After Effects de.youtube.com Tutorial Results: de.youtube.com
Result tuorial 3ds max Boujou After Effects VFX Visual FX Matchmove camera tracking vfxworld
rtep matchmoving reel 2008

Hi, this is my new demo reel with 3D tracking / matchmoving work. I wasn't allowed to show much of my past work in reel, so I took some older stuff, did some shooting with my HDcam and picked many nice shots from Mamooth HD and BBC Motion Gallery showreels. You can watch the video in much better quality here: vimeo.com Many download links to my showreel are on my temporary website: rtep.ic.cz Check www.duber.tv for matchmoving videotutorials!
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MatchMoving Test with Maya 2011, and Matchmover 2011

I've tried before to incorporate my 3d models into live footage. If it is a steady shoot, I would have no problem, I could do what ever I wanted to do with it. But putting my characters into moving live footage was always a problem. I started trying to figure out a way to fix that problem. I started trying to work with maya live, I never could get it quite right, so I stated looking into other programs that might could do the job. I found boujou. a program that seemed to work amazingly well based on the samples that came with the program. I was going to get it, but unfortunately it cost $10000, and unlike maya, I could not find any discounted price anywhere. Then I found out that the newest version of Maya comes with autodesk Matchmover. So I downloaded the free trial. Amazingly, without much effort, or much time learning the program, I was able to make this video. It is a bit choppy, but that is because the polar bear footage was not the best quality, the only way I could make this scene better would be if I found a way to get better footage of the polar bears. I believe when I use this program on footage that I film in full hd, I will be able to get better results.
matchmoving Test with Maya Matchmover 2011 Tracking Turbo unpicked











