
Plants Versus Zombies by Pop Cap. Beat the game today, figured I'd screw around with some of the mini games and I finally got a few strategies for this stage that blew my mind. Pretty much all of these strategies require barely any attention. Invincible Run - Balance of offense and defense, you can not die using this strategy, even with a touch of bad luck. Untouchable Run - All offensive, stuff will die before it even touches you, even the foot ball zombies. Money Run - Combination of Invincible Run mixed with money maximization. This is the Invincible Run, utilizing Tall Nuts to prevent even the smallest chance of getting a bad hand of zombies. Note that fire is over powered. The objective of Last Stand is to survive 5 rounds, starting with only 5000 solar power and only gaining 250 per victory. It is the 16th mini game that can be unlocked, and requires you to have beaten the game at least once. After later testing, aka, right after this recording, I found out that you do not need to use the coco beans on the magnet shroom if you plan on converting it to a gold magnet. It is great, however, for if you go 'afk' mid battle, which I did somewhere around round 1-2. Laziness pays off. Last Note: THE IMAGINARY BLINKING WHITE RECTANGLE IS GONE! ...ahem...
Let's
Play
Plants
Versus
Zombies
Mini
Game
Mode
16
Last
Stand
Invincible
Run
Defeat
of
the
blinking
white
rectangle
Manifusion