
And now we've got Worms 2008: A Space Oddity. It keeps the same basic formula as its forebears, but beefs up the visuals, nabs the space theme of the recently-released Wii game of the same name, and throws in some mini-games that cheekily spoof classic video games. If you're playing alone, you can fire up a Quick Game to get straight into the action, create a Custom Game to tweak the options, or cut your teeth (or whatever worms have gums?) in the Campaign mode. This sees you working through a succession of scenarios, which start easy to introduce you to the game and its controls, but quickly progress to more challenging levels that'll truly stretch your strategic skills. You get to choose a path through a selection of planets, encountering the mini-games along the way to break up the basic action. More of those in a minute. The graphics are the best yet in a mobile Worms game, being bold, colourful and packed with character, with lovely cartoon touches as you turn your foes into toast. Better still, on some phones you can play in landscape mode, which suits the action better than portrait mode. The levels themselves look better than ever, thanks to some nifty visual stuff happening in the background, so it's worth switching the view. The controls have been kept nicely stripped down too. You move around by pressing '4' and '6' to go left and right, while pressing '7' to jump and '9' to backflip. Aiming weapons is done by pressing '2' and '8'. Meanwhile, a tap on the left <b>...</b>
Worms
2008
Space
Oddity
sonyericsson
nokia
htc
samsung
mobile
game
java
j2me
ppc
pocket
pc
cab
gamemobix