Modern Warfare 3 Quick Tips - MW3 CM901 Rate of Fire Secrets Must See (Modern Warfare 3)


Like My Page: facebook.com T-Shirts: woodysgamertag.spreadshirt.com Google+ gplus.to Twitter: twitter.com Tumblr: woodysgamertag.tumblr.com Twitch.tv twitch.tv AppRat: apps.facebook.com I had to delete/reupload this video because after 5 hours it still didn't publish into people's sub boxes. No, it doesn't make me money, I just lost whatever views I earned on the first video. But it's a awesome tip and I know it will help you guys. www.youtube.com


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How To Airsoft - Increasing Rate of Fire - Lesson 1


Materials: Deans Ultra Plugs Solder Soldering Iron Wire cutters Heat shrink (Optional) Overall this is a very easy way to add about 1-2 RPS onto your AEG and prolong the life of the connectors.


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Airsoft Battery ROF BPM BPS Rate of Fire Test 7.4v 11.1v Lipo 8.4v 9.6v nimh


A test using the KWA KM4A1 demonstrating rate of fire between 7.4 8.4 9.6 and 11.1 batteries. www.trinityairsoft.com


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Vulcan Minigun RTF (RTF:Rate Of Fire)


FOLLOW ME ON TWITTER!: twitter.com im so intereting lol :P A vulcan minigun's test fireing. This is an extremely loud video so I suggest that you turn It down a bit.


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NLOS-C 24 Round Max Rate of Fire


Non-Line of Sight-Cannon(NLOS-C) firing at 24 rounds of 155mm High Explosive projectile at maximum rate of fire in the Yuma Proving Grounds, Arizona. Platform is test bed for Future Combat Systems(FCS) NLOS-C Vehicle made by BAE Systems-Ground Systems Division


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BATTLEFIELD 3 BETA | RATE OF FIRE DISCUSSION


youtu.be BATTLEFIELD 3 BETA | SUPER FAST RUSH ATTACK GAME! www.youtube.com www.youtube.com www.youtube.com www.youtube.com www.youtube.com Link to my other channel Enjoy! Peace!


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Bob Long Marq Rapper Max Rate of Fire


Kinda got screwed up thanks to that crazy dry fire, but thats what happens with eyes off (too low of amb). In other words its fast as hell. prophecy=speed setting 4


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Modern Warfare 3 - Tips - CM901 Increased Rate of Fire


As soon as this hits 300 ratings I will upload another tip video :) Call of Duty: Modern Warfare 3 - How to Increase the rate of fire on the CM901 Assault Rifle, Tips


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Metal Storm 36 Barrel Prototype-One Million Rounds per Minute Rate of Fire


Metal Storm has created a 36-barreled stacked projectile machine gun, boasting the highest rate of fire in the world. The prototype weapon demonstrated a firing rate of slightly over one million rounds per minute for a 180-round burst.


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7.4V LIPO vs. 8.4V Rate of Fire Test


This was a rate of fire test conducted between a 7.4V 900 mAh LIPO battery and an 8.4V 1400 mAh Tenergy battery. Test AEG's were the JG G608 and the KWA M4A1. Extremely similar ROF


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Halo Reach Beta Vs. Retail (DMR Bloom + More)


I have a JTag, so I can still play customs on the Beta, even though it is over, so I thought I would try to make a Beta Bloom Vs. Retail Bloom video. I finished the Video and I feel a bit disappointed in what I found. I have come to the conclusion that bloom actually still resets at the same speed as it did in the Beta. (Sorry Fragtality) One thing that makes Reach feel much better than the beta is the removal of the headshot glitch, it makes it feel like the bloom is less of a factor. I also found that they removed the recoil from the Pistol and the DMR. (I don't know how I feel about this!) One find that I thought was cool is that the Pistol's Rate of Fire is almost unchanged, it is such a small change it feels the same. Overall the game feels much more refined than the Beta and my only problem with it is the bloom.(Which isn't that bad) So all in all I would give reach a 10/10. Edit: I was asked what the Headshot glitch was, so I'm gonna explain just in case you don't know. The Headshot glitch was a glitch in the beta. It basically just made it so the hitbox for the spartan's head was only on it's forehead. So in order to get the headshot you had to hit em right between the eyes. In my opinion this made the bloom 10X worse. There would be times where your crosshair would be 100% on the enemy's head and the shot wouldn't count. What would happen is when the crosshair blooms the bullet can go anywhere inside the reticle. So when the bullet decided to go to the mouth of <b>...</b>


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Tokyo Marui AUG High Cycle (HD) - Redwolf Airsoft - RWTV


The Tokyo Marui Series marches on with the release of another psychotically high rate of fire AEG; the short format of this bullpup makes it almost 10 inches shorter than an M4A1 yet rocks the same length inner barrel. The low power with high rate of fire makes it perfect for short range room-sized terror induction. Product Link: bit.ly


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Airsoft GI - AEG High Speed Set Up


High rate of fire is not recommended by Airsoft GI, but if you must then you must. This video should help.


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MW3: The CM901 Rapid Fire Glitch w/ Gameplay (Modern Warfare 3)


This Modern Warfare 3 (MW3) clip shows how to speed up the CM901 Assault Rifle's rate of fire aka rapid fire. You do this by adding a grenade launcher or shotgun attachment to the weapon. Regardless of the rapid fire, the CM901 still isn't the best gun on the game however it does improve it considerably. Try it and leave a comment to let me know what you think. SUBSCRIBE for more videos: www.youtube.com Trophy System video: www.youtube.com TDM Tactics video: www.youtube.com Please remember to rate the video. FOLLOW ME ON TWITTER: www.twitter.com LIKE ME ON FACEBOOK: www.facebook.com Background beats provided by the awesome ~NOODLES~: www.youtube.com Tags: ozerecyt ozerec "modern warfare 3" mw3 cm901 "mw3 cm901" "modern warfare 3 cm901" "mw3 cm901 rapid fire" "mw3 cm901 gameplay" "modern warfare 3 cm901 gameplay" "cm901 glitch" "mw3 cm901 rate of fire" "modern warfare 3 cm901 rate of fire" "mw3 cm901 glitch" "modern warfare 3 glitch" "mw3 glitch"


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Lego Minigun (working)


Like and Share my Fanpage on Facebook: www.facebook.com This is my Minigun... it is the most realistic lego minigun here on youtube but not one of the best... that's because the engine I use is not so strong so it gets a bad rate of fire, but it's working.. so I'm pretty proud of it.. The gun takes 48 RB's and takes 8-9 minutes to load, 6 barrels with 8 RB's each. It has a rate of fire on 3 RB's per second. I hope you like this video, and please check out my channel to see my other videos... I'm sure you'll like them! Thank's for watching! Enjoy and subscribe ;-) Please leave a comment.


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How to change the firing modes on an Ego Etek.


SEMI 1- Just the normal factory setting. Gun will shoot every time you pull the trigger. SEMI 2- Same as Semi 1 but the gun is capped off at the maximum rate of fire which you have to set on your own. Ramp 1- Gun will ramp at the maximum rate of fire one you are shooting five balls per second or more and can be restarted by not shooting a ball within one second. RAMP 2- Same as ramp 1 but with out the one second restart. Ramp 3- Same as ramp 2 but starts ramping at a minimum rate of fire of 7.5 balls per second. _________________________________________________ I said I was going paintballing and I did but I didnt have a chance to record me playing but I recorded some other people. Subscribe please. I will return the favor if you have any paintball videos. Thanks! :)


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DrDred's Battlefield Play4free: SMG Premium Gun Test Firings


Weapons fire tests: Elite w/Holo UMP, Elite MP5, PP2000, Veteran P90 and Veteran MP7. 1. UMP +/- Holo: This weapon hits hard!!!...When it hits. The weapons is good close in and does heavy damage. The weapon has terrible accuracy compared to the other sub-machine guns considering the cost. 1 shot hit probability is good...not excellent. After a burst of 3 or 4, goodluck at any distance beyond 50 yds. Very disappointing. Rate of fire is fine and close in it's fine...but save your cash..either version. 2. MP5: This weapons is my new favorite and arguably on of the most deadly weapons in the game now. Large magazine, relatively high rate of fire, insane accuracy and heavy damage. At long distance average damage of body and limbs of at least 16-18 pts. Coupled with the rate of fire and 95% accuracy...you become a killing machine at all ranges. On full auto,there's almost no muzzle creep. Only a minimal vertical recoil. The only issue for some may be the reload time. It's a bit longer, but by far the best overall sub machine gun or rifle...yes even over my wonderful MP7. A must buy..get it!!! 3. PP2000: Well, it's free and it shoots bullets. Small mag, low damage and good rate of fire. This gun can work for a while but don't get trigger happy or you won't hit the side of a barn. In small 5 rnd bursts you will be okay, but after that bullets go every where. Not the best first round hit probability. Good gun to learn on but you will definitely appreciate the MP5 or 7. 4. P90: In <b>...</b>


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Maschinengewehr 42, MG 42 (machine gun 42)


One of the weapon's most notable features was its comparatively high rate of fire of about 1200 rounds per minute, twice the rate of the British Vickers machine gun and American Browning at 600 round/min. At such a high rate the human ear cannot easily discern the sound of individual bullets being fired, and in use the gun makes a sound described as like "ripping cloth" and giving rise to the nickname "Hitler's buzzsaw", or, more coarsely, "Hitler's zipper" (Soviet soldiers called it the "linoleum ripper"). German soldiers called it Hitlersäge ("Hitler's saw") or "Bonesaw". The gun was sometimes called "Spandau" by British troops from the manufacturer's plates noting the district of Berlin where some were produced, much like the Germans' own World War I MG 08 had been nicknamed. Notwithstanding the MG 42's high rate of fire, the Handbook of the German Army (1940) forbade the firing of more than 250 rounds in a single burst and indicated a sustained rate of no more than 300--350 rounds per minute to minimize barrel wear and over-heating. The high rate of fire resulted from experiments with preceding weapons that concluded that since a soldier only has a short period of time to shoot at an enemy, it was imperative to fire the highest number of bullets possible to increase the likelihood of a hit. This principle was also behind the Vickers GO aircraft gun. The disadvantage of applying this principle was that the weapon consumed exorbitant amounts of ammunition and quickly <b>...</b>


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Ultimate Weapon Guide (Pistols, Shotties And Snipers) Damage


The New Weapon Guide For People Trying To Buy A Pistol, Shotty Or Sniper. I Show You The Rate Of Fire And DamageDisclaimer: I claim no rights to the song/images/video clips used to create this and it remains property of their rightful owners. This was done purely for entertainment purposes and I make no profits off of this video.


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Antiterror weapon KBP Tula (Оружие антитерора КБП Тула)


Antiterror weapon complex consist: 1) 9mm GSh-18 Pistol Basic Characteristics Cartridge 9x19mm pistol cartridge with AP bullet (7H31), Para Magazine capacity, rds 18 Weight, g pistol without magazine 490 cartridge 8.14 bullet 4.1 AP bullet muzzle velocity, m/s 535--570 Overall dimensions, mm 184x136x34 2) 9mm PP-90M1 Special Submachine Gun Basic Characteristics Cartridge 9x19mm, Para, pistol cartridges with AP bullet (7H31) Mode of fire selective Rate of fire, rds/min 500-600 Accurate firing range, m up to 200 Magazine capacity, rds box magazine 32 helica magazine 64 Dimensions with buttstock folded, mm with box magazine 424x252x53 with helica magazine 410x176x53 Length with buttstock extended, mm 620 3) 5,56A-91 5.56mm Small-Size Assault Rifle Basic Characteristics Cartridge 5.56 x 45 mm Grenade type VOG-25, VOG-25P Grenade-launcher caliber 40 mm Fire mode single and burst Accurate firing range, m assault rifle up to 600 grenade launcher up to 400 Rate of fire, rds/min 600--800 Overall dimensions with grenade-launcher 670x292x64 mm Weight assault rifle w/o rds with grenade-launcher, kg 4.4 kg Magazine capacity 30 rds 4) 9mm 9A-91small-size assault rifle Basic Characteristics Cartridge 9x39mm PAB-9, SP5, SP6 Weight, kg assault rifle without magazine 1.8 magazine with 20 rounds 0.7 Mode of fire selective Rate of fire, rds/min 700 Accurate firing range, m up to 200 Penetration of St 3 at a range of 100m, mm 8 Overall dimensions with buttstock folded, mm 373x190x44 Length <b>...</b>


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Call of Duty 4 Modern Warfare Reflex Wii Ambush Glitches


My Friend Code is 2022-2374-4540 i found these glitches lol.. i invited my frend but i guess he could care less :O well i hope you liked because some of these roof glitches would be useful for domination, theres perfect views :) p90 is so cheap :P My name is Ex|NINJA in CODMW Reflex please add me and post friend codes Call of Duty 4: Modern Warfare is a first-person shooter video game and the first Call of Duty installment to take place in a modern setting instead of World War II. It was announced on April 25, 2007 and was released on November 5, 2007. Call of Duty 4 was published by Activision and developed by Infinity Ward, and is available on the PC, Macintosh, Xbox 360, and the PlayStation 3. A Wii version of the game, called Call of Duty: Modern Warfare Reflex, was handled by Treyarch, and was released on November 10th, 2009. ===========ignore these========= Sub-Machine Guns: Mp-5: good damage, good rate of fire, great accuracy, overall an excellent SMG. only problem is that the sights seem to drift around in sustained fire. Skorpion: high ROF, lower damage, short range....looks cool though :smileytongue: (low damage makes it a poor SMG, good accuracy though) Mini-Uzi: very high rate of fire, medium damage, kind of poor accuracy at longer ranges(jumpy sights)...(lvl 28) AK-74u: high rate of fire, excellent damage, good range, good accuracy (my favorite SMG) P90: VERY high rate of fire, good damage, good accuracy at short-somewhat medium ranges (not the best at long <b>...</b>


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MW3 In Depth - Desert Eagle Handgun


Click here to watch MW3 In Depth Five Seven: www.youtube.com In the final episode of handguns in Modern Warfare 3 I cover the very powerful but inaccurate .50cal Desert Eagle. This weapon's damage, range, rate of fire, reload, and accuracy are all discussed in detail. In summary, the Deagle does the most damage of any pistol in the game, but everything else about it is rubbish.


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MW3 In Depth - L118A Sniper Rifle


Click here to watch MW3 In Depth Dragunov: www.youtube.com In this episode Modern Warfare 3 In Depth I cover the L118A sniper rifle's damage, range, rate of fire, body multipliers, one shot kill zones, speed, reload time, accuracy, the best proficiencies, quickscoping, hardscoping, and some overall strategies for the weapon.


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MW3 In Depth - MP9 Machine Pistol


Click to watch MW3 In Depth - FMG9 www.youtube.com In Episode 2 of Modern Warfare 3 In Depth the MP9 machine pistol's range, damage, rate of fire, draw time, recoil, hip fire accuracy, attachments, and strategies are discussed. The MP9 is one of four machine pistols available in MW3 and is best when used with a red dot or silencer. It the most accurate machine pistol, has the longest range, longest effective range, and rather low damage. Extended mags is also an acceptable attachment. This is my favorite secondary weapon in Modern Warfare 3.


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MW3 In Depth - USP Handgun


Click here to watch MW3 In Depth Shotgun Damage vs. Range: www.youtube.com In this episode of MW3 In Depth I cover the USP handgun. The USP is a nice little jack of all trades pistol. Everything about it is average except that it's aim down sight recoil is probably the nicest of all pistols. It's a good gun for almost any situation. The damage, range, rate of fire, and reload times are all pretty good and I kind of like this weapon akimbo.


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MW3 In Depth - G18 Machine Pistol


Click here to watch MW3 In Depth Skorpion: www.youtube.com In episode 4 of Modern Warfare 3 In Depth, the damage, range, rate of fire, recoil, and preferred attachments for the G18 machine pistols are discussed. In short, I think that the G18 is a poor machine pistol that is easily outclassed by its FMG9 counterpart. The only one thing that it does do well is draw very quickly.


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MW3 In Depth - FMG9 Machine Pistol


In Episode 1 of Modern Warfare 3 In Depth the FMG9 machine pistol's range, damage, rate of fire, draw time, recoil, hip fire accuracy, attachments, and strategies are discussed. The FMG9 is one of four machine pistols available in MW3 and is best when used hip firing. It does however have a very unique draw time.


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MW3 In Depth - Five Seven Handgun


Click here to watch MW3 In Depth .44 Magnum: www.youtube.com In this episode of Modern Warfare 3 In Depth the FN Five Seven pistol's range, damage, rate of fire, reload, and perk usefulness are discussed. The super fast reloading glitch is not discussed because I don't know how long it will exist without being patched.


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Far Cry 2 Weapons Overview


Visit www.gamegit.com to Download Far Cry 2 Weapons of Far Cry 2 Overview It is here. On September 26th, Ubisoft's Far Cry 2 community developer Kimi officially confirmed the full weapon list for Far Cry 2! Basically the weapons are put in three categories Primary slot weapons, secondary slot weapons and special slot weapons. In Far Cry 2 you will be able to carry one weapon of each category. Furtermore there are some mounted weapons and there is a category of miscellaneous weapons. Farcry2fans has made this special overview with pictures, specs and descriptions of all the weapons that are featured in the game. The weapons are categorised as specified above so you can already start looking for your favorite loadout. The specs and descriptions mostly come from Wikipedia and may therefore not be 100% accurate. But the specs and descriptions will give a proper indication of what the weapons are and what they can do. Feel free to contact us if weapons are missing from the list or if any part of the information is not 100% accurate in your opinion! Primary slot weapons Silenced MP-5 Specs Weight: approx. 2.80 kg (6.2 lb) (depending on model) Rate of fire: approx. 800 rounds/min (depending on model) Effective range: 25 to 100 m Description: The MP5 is a 9 mm submachine gun of German design, developed in the 1960s by a group of engineers from the West German arms manufacturer Heckler & Koch. It is currently used by the armed forces and law enforcement units of over 40 different <b>...</b>


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MW3 In Depth - RSASS Sniper Rifle


Click to watch MW3 In Depth AS50: www.youtube.com In this episode of Call of Duty Modern Warfare 3 In Depth, I cover the fast firing, semi-auto RSASS sniper rifle. I cover it's range, damage, rate of fire, one shot kill regions, reload, and raise/drop times. This weapon is a two shot kill sniper, so I recommend using it with a silencer for Core and Hardcore modes.


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MW3 In Depth - AS50 Sniper Rifle


Click here to watch MW3 In Depth L118A: www.youtube.com In this episode of Call of Duty Modern Warfare 3 In Depth, I cover the AS50 Sniper's damage, range, rate of fire, body multipliers, one hit kill areas, unique low zoom scope, reload time, and give out a few strategies on how to use the weapon. The AS50 is one the quirkiest sniper rifles in this edition of CoD.


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MW3 In Depth - .44 Magnum Handgun


Click here to watch MW3 In Depth MP412: www.youtube.com In this episode of Modern Warfare 3 In Depth the .44 Magnum pistol is discussed rather briefly because it's statistics are almost identical to the MP412. It's damage, range, rate of fire, and accuracy are almost identical to that of the MP412 and very similar to the Desert Eagle. However the 44 magnum reloads much faster than the MP412. It does "feel" slightly less accurate and/or has slightly more recoil. Because of this I recommend this pistol to be used with Akimbo.


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NaDeSHoT's Black Ops Quickscoping Tutorial- Powered by SteelSeries


Previous Video: www.youtube.com Nadeshot - How to quick scope on Black Ops - Evil Controllers Hey guys, this is nadeshots sniping tutorial for you, like the video to see more from nadeshot! Check out his channel for more exlcusive videos! www.youtube.com www.twitter.com facebook.com NadeshotUpdateoptic nation gaming opticgaming opticnation opticnadeshot opticnad3shot nad3 nade Predator modern warfare leaked info gameplay ninja defuse mw2 snd h3cz sniper montage mp5k 50cal acog footage Sniper Montage by OpTic H3CZ .50cal hecz dtreats hutchisyodaddy zzirgrizz max song vegas adobe photoshop cs4 ps3 xbox 360 hack search and destroy Modern Warfare Gameplay amazing knife throw EVIL CONTROLLERS EVILCONTROLLERS STICKS SKINS SKINZ DIGITAL CAMO RATE OF FIRE RAPID


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Minecraft : Cannon fast loader


This cannon has a fast loader modification for improved rate of fire. A gunner should be able to fire at least 7 rounds per minute with this configuration. Don't forget to bring bacon! Cannon 101 : www.youtube.com


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MW3 In Depth - Dragunov Sniper Rifle


Click here to watch MW3 In Depth Barrett 50cal: www.youtube.com This episode of In Depth was painful for me. I tried hard not make it into and episode of This Gun Fucking Sucks but that's what it felt like. I had a very hard time getting clips with the Dragunov and will never use it again. My honest advice for this weapon is that you never use it. It has the lowest damage, effective rate of fire, body multipliers, and worst feel of any sniper. Lots of hit markers and two hit kills.


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Combat Arms: REC7 Review and Montage Bonus! - Baxstar


www.cabaxstar.blogspot.com to ask questions, play with me, or reqeust things, see what my next review is, and more! Hey guys, it's Baxstar with a review on the newly released REC7. So this gun is defined by Nexon "Part of the M16 and M4 family of rifles, its new 6.8mm rounds give the REC7 powerful fire without a massive kick.". Basically, it's almost exactly the same as the M417 Combat. There is also currently no GP variant for this rifle. - M417 * Damage : 40 * Portability : 62 * Rate of Fire : 74 * Accuracy : 80 * Recoil : 64 - REC7 * Damage : 40 * Portability : 65 * Rate of Fire : 76 * Accuracy : 81 * Recoil : 62 The recoil feels a little more hefty to me than the M417 Combat for w/e reason (for tap firing long distances) though. So this gun is an alright one, not meant for long ranges at ALL IMO, hard to tap fire past medium distances. But other than that, it's a GREAT CQC weapon, has very good potential. Enjoy! //---------------------------- ---------- -------------- IGN: Baxstar KDR: 2.73 Rank: 1st Lt 4 Clan: HELLsinFIRE


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Shooting like a Lipo without a Lipo - Highly Scientific Testing - RedWolf Airsoft - RWTV


With the recent trend of going Lipo for that unmatched rate of fire, Marui man has done it again; bringing us an AEG that shoots like an angry bee on nothing more then the humble 8.4v mini battery. www.RedwolfAirsoft.com Marui MP5 High Cycle Version - www.redwolfairsoft.com Marui G3SAS High Cycle Version - www.redwolfairsoft.com


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Gatling Gun on Choppers


Awesome video with the Gatling Guns mounted on Huey Helicopters The Gatling gun is one of the best known early rapid-fire weapons and a forerunner of the modern machine gun. Its first combat usage, and the battlefield role it is most well-known for, was its use by the Union forces during the American Civil War in the 1860s. Later it was also famously used in the assault on San Juan Hill during the Spanish-American War. Developed following the 1851 invention of the mitrailleuse by the Belgian Army, the Gatling gun was originally designed by the American inventor Dr. Richard J. Gatling in 1861 and patented in 1862. He wrote that he created it to reduce the size of armies and so reduce the number of deaths by combat and disease. Although the first Gatling gun was capable of firing continuously, it required a person to crank it; therefore it was not a true automatic weapon. The Maxim gun, invented in 1884, was the first true fully automatic weapon, making use of the fired projectile's recoil force to reload the weapon. Nonetheless, the Gatling gun represented a huge leap in firearm technology. Prior to the Gatling gun, the only rapid-fire firearms available to militaries were mass-firing volley weapons as the mitrailleuse or grapeshot (as fired from cannons, similar to shotguns). And though rate of fire was increased by firing multiple projectiles simultaneously, these weapons still needed to be reloaded after each discharge, which for multi-barrel systems like the <b>...</b>


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BF3 Co-Op Guns Part 6 - FINALE! G3A3 (Rush on Damavand Peak)


This short series is finally over! Yay? G3A3 - Accurate, high recoil, low rate of fire, high damage (441000 points in co-op). It is the last gun unlocked through the co-op missions. It feels more like the Scar-H than the AN-94, and is more reliable at close range. It seems to take 3 headshots to kill, which is pretty good for an assault rifle. It also seems to have less recoil that both the Scar-H and AN-94 and a slightly high rate of fire. In conclusion, this gun is beast. It is the last gun unlocked by playing through the co-op missions in Battlefield 3, right after the SG553. WORTH THE UNLOCK: I give this gun two thumbs up and an 'oorah for epicness. That means yes. Afternote: I kind of feel sad now that this series-ish thing is over. Maybe I'll do a "Road to Epic Sniper" series...


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How to change the modes on the 09 Proto SLG


How to change the firing modes and rate of fire on your 09 Proto SLG, if you have any questions leave them in the comments or pm me, thanks for watching. Earn free paintball gear, join! pbgoods.com


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AIRDOG Strafer MK4 Mod 0 video


The Airdog Airsoft Mark 4 Mod 0 Strafer Vs. a watermelon


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Halo Reach | Nifty Spot on Boardwalk (Sprint Accessible)


If I started up a Top Ten Jumping Series, would you enter? This is just a good spot you can get to with a series of jumps using the Sprint AA. Sure you could jetpack there, but that wouldn't look cool :] Music by Kevin MacLeod - KnightxofxLight TAGS: useful jump jumps trick tutorials the cage assist spree forge world powerhouse reflection swordbase zealot live voice voices v1 onyx gold division human covenant weapon weapons comparison rate of fire Halo Reach team snipers commentary gameplay map maps tricks KnightxofxLight biohunta knight light mlg hutch sark jumping tip machinima


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German Machine Gun MG42


A simpler and more rugged version of the MG34, the MG42 was introduced in early 1941. It incorporated many of the same features as the MG34, including an integral bipod and a quick-change barrel. However its greatly simplified design increased its effectiveness and improved its durability in the field. In addition it was also far quicker to produce and used less resources. The weapon was air-cooled and recoil-operated with a slightly recoiling barrel. The recoil mechanism was based on a newly invented construction of a breech with rollers. Again the weapon could be used in either the light or heavy roles. The MG42 had an extremely high rate of fire of up to 1500 rounds per minute. The higher rate of fire led to a decreased barrel life compared to the MG34. Later barrels were chrome-plated in order to prolong their life. The belted 7.92mm ammunition was fed from the left.


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