School run on Uist.


I was a little bored so i decided to pull some footage from my dash camera and speed it up.


School run Uist outer hebrides skye stornoway bmw 520 se iansvecs

OmniTouch - Demo Video - ACM UIST 2011


www.chrisharrison.net OmniTouch is a wearable depth-sensing and projection system that enables interactive multitouch applications on everyday surfaces. Beyond the shoulder-worn system, there is no instrumentation of the user or environment. Foremost, the system allows the wearer to use their hands, arms and legs as graphical, interactive surfaces. Users can also transiently appropriate surfaces from the environment to expand the interactive area (eg, books, walls, tables). On such surfaces - without any calibration - OmniTouch provides capabilities similar to that of a mouse or touchscreen: X and Y location in 2D interfaces and whether fingers are "clicked" or hovering, enabling a wide variety of interactions. Thus, it is now conceivable that anything one can do on today's mobile devices, they could do in the palm of their hand. Reference: Harrison, Chris., Benko, Hrvoje., and Wilson, Andy. 2011. OmniTouch: Wearable Multitouch Interaction Everywhere. In Proceedings of the 24th Annual ACM Symposium on User interface Software and Technology (Santa Barbara, California, October 16 - 19, 2011). UIST '11. ACM, New York, NY.


touch sensing tracking input multitouch screen body skinput chris harrison hci uist chrisharrisoncmu

TapSense - ACM UIST 2011


www.chrisharrison.net TapSense: Enhancing Finger Interaction on Touch Surfaces We present TapSense, an enhancement to touch interaction that allows conventional surfaces to identify the type of object being used for input. This is achieved by segmenting and classifying sounds resulting from an object's impact. For example, the diverse anatomy of a human finger allows different parts to be recognized -- including the tip, pad, nail and knuckle -- without having to instrument the user. This opens several new and powerful interaction opportunities for touch input, especially in mobile devices, where input is extremely constrained. Our system can also identify differ-ent sets of passive tools. We conclude with a comprehen-sive investigation of classification accuracy and training implications. Results show our proof-of-concept system can support sets with four input types at around 95% accu-racy. Small, but useful input sets of two (eg, pen and fin-ger discrimination) can operate in excess of 99% accuracy. Reference: Harrison, C., Schwarz, J. and Hudson SE 2011. TapSense: Enhancing Finger Interaction on Touch Surfaces. In Proceedings of the 24th Annual ACM Symposium on User interface Software and Technology (Santa Barbara, California, October 16 - 19, 2011). UIST '11. ACM, New York, NY.


touch screen sensing multitouch classification recognition identification finger input intelligent right click alt mobile devices chrisharrisoncmu

North Uist


Photos taken around North Uist, but mainly Lochmaddy. All by myself or family. The hotel in some of the photos is Lochmaddy Hotel, which we own. Enjoy!


lochmaddy north uist western isles outer hebrides beach sea shore island hotel seaweed ferry calmac happysaz 133

Cal in North Uist


My photo's from a trip we took to North Uist for a gig.


Cal can hear the nation scotland uist scottish music ross munro grahambroon 24

EMG-UIST-2009.wmv


Microsoft Research has applied for a patent on this technology. More at TechFlash.com: bit.ly


Microsoft Research Technology Computer Interfaces Tech Flash Videos

OmniTouch - Finger Tracking - ACM UIST 2011


www.chrisharrison.net OmniTouch is a wearable depth-sensing and projection system that enables interactive multitouch applications on everyday surfaces. Beyond the shoulder-worn system, there is no instrumentation of the user or environment. Foremost, the system allows the wearer to use their hands, arms and legs as graphical, interactive surfaces. Users can also transiently appropriate surfaces from the environment to expand the interactive area (eg, books, walls, tables). On such surfaces - without any calibration - OmniTouch provides capabilities similar to that of a mouse or touchscreen: X and Y location in 2D interfaces and whether fingers are "clicked" or hovering, enabling a wide variety of interactions. Thus, it is now conceivable that anything one can do on today's mobile devices, they could do in the palm of their hand. Reference: Harrison, Chris., Benko, Hrvoje., and Wilson, Andy. 2011. OmniTouch: Wearable Multitouch Interaction Everywhere. In Proceedings of the 24th Annual ACM Symposium on User interface Software and Technology (Santa Barbara, California, October 16 - 19, 2011). UIST '11. ACM, New York, NY.


touch sensing tracking input multitouch screen body skinput chris harrison hci cmu msr chrisharrisoncmu

UIST 2009 Student Innovation Contest - Demo Video


Contest Details: www.acm.org A Practical Pressure Sensitive Computer Keyboard Paul H. Dietz, Benjamin Eidelson, Jonathan Westhues and Steven Bathiche The Applied Sciences Group Microsoft Corporation One Microsoft Way Redmond, WA 98052 USA {paul.dietz, benjamin.eidelson, jonathan.westhues, stevieb}@microsoft.com


UIST 2009 contest student innovation interaction design award chrisharrisoncmu

Scratch Input (Chris Harrison, Scott Hudson) - UIST '08


More info: chrisharrison.net Scratch Input: Creating Large, Inexpensive, Unpowered and Mobile Finger Input Surfaces We present Scratch Input, an acoustic-based input technique that relies on the unique sound produced when a fingernail is dragged over the surface of a textured material, such as wood, fabric, or wall paint. We employ a simple sensor that can be easily coupled with existing surfaces, such as walls and tables, turning them into large, unpowered and ad hoc finger input surfaces. Our sensor is sufficiently small that it could be incorporated into a mobile device, allowing any suitable surface on which it rests to be appropriated as a gestural input surface. Several example applications were developed to demonstrate possible interactions. We conclude with a study that shows users can perform six Scratch Input gestures at about 90% accuracy with less than five minutes of training and on wide variety of surfaces.


scratch input interaction hci device chris harrison cmu mobile ubiquitous pervasive finger gesture Inexpensive unpowered ad hoc carnegie mellon university hcii research human computer appropriate stylus table wall chrisharrisoncmu

UIST Student Innovation Contest 2010 Concept Overview


This overview introduces the concept on an Adaptive Input Device for the UIST Student Innovation Contest. More information can be found at: www.microsoft.com or www.acm.org


UIST Student Innovation Contest 2010 Adaptive Keyboard msapplied Sciences

UIST'09: Augmenting Interactive Tables with Mice & Keyboards


Presented at UIST (ACM Symposium on User Interface Software and Technology) www.acm.org PAPER ABSTRACT This note examines the role traditional input devices can play in surface computing. Mice and keyboards can enhance tabletop technologies since they support high fidelity input, facilitate interaction with distant objects, and serve as a proxy for user identity and position. Interactive tabletops, in turn, can enhance the functionality of traditional input devices: they provide spatial sensing, augment devices with co-located visual content, and support connections among a plurality of devices. We introduce eight interaction techniques for a table with mice and keyboards, and we discuss the design space of such interactions. AUTHORS: Björn Hartmann, Meredith Ringel Morris, Hrvoje Benko, Andrew D. Wilson Stanford University HCI Group, Microsoft Corporation LINK TO PUBLICATION: doi.acm.org ACM COPYRIGHT NOTICE. Copyright © 2009 by the Association for Computing Machinery, Inc. Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, to republish, to post on servers, or to redistribute to lists, requires prior specific <b>...</b>


UIST user interface software technology research human factors touch table Interactive tabletops surface computing acmuistconference

Hebrides News I South Uist whales


A rescue bid was launched after 60 pilot whales were feared to be looking for a place to die in South Uist in the Western Isles. Video filmed by Peter Kelty. Full story at www.hebrides-news.com/south-uist-whales-danger-19511.html


Pilot Whales Lochcarnan South Uist Western Isles Scotland Hebrides News hebridesnews

2010 UIST Student Innovation Contest Announcement


For more information, including how to get a keyboard, visit the contest page at: www.acm.org We are excited to announce the 2010 UIST Student Innovation Contest. This year, the hardware we will be providing is an "adaptive keyboard": a keyboard whose appearance can change. Teams can register to receive one of these devices, create something spectacular, and demo their work at the UIST symposium being held in New York City from October 3-6, 2010. Microsoft has made a long video that goes into more depth about the interactions possible with the keyboard: www.youtube.com


UIST hardware keyboard hacking innovation tech screen adaptive touch nchen UMD

UIST 2011 Student Innovation Contest Annoucement


For more information, including how to get a TouchMouse and early access to the API, go to: bit.ly We are excited to announce the 2011 UIST Student Innovation Contest. This year we're going to be working with the brand, spanking new Microsoft TouchMouse. In addition to supplying you the hardware for free, Microsoft is providing exclusive access to a pre-release of the TouchMouse API. Teams can register to receive a mouse and early access to the API, create a cool new application, and demo their work at UIST, which is being held in Santa Barbra from October 16-19, 2011. You can find more information about the TouchMouse on Microsoft's site: www.microsoft.com


UIST 2011 student innovation contest SIC SC software user interface university technology touchmouse Microsoft mouse touch tech kayurkayur

OmniTouch - Demo Video - ACM UIST 2011


what if you could make anything into a touch screen? Through a partnership with Microsoft, that's exactly what a group of researchers from Carnegie Mellon University's Computer Interaction Institute have created with a shoulder-mounted device called "OmniTouch." Using a laser-based pico projector and a short-range depth-sensing camera for taking 3D images, the shoulder-worn device can make a wall, a table, a hand, and many other items into a touch screen. Once the camera and the projector are calibrated together, any surface can be manipulated by touch.


touch screen Microsoft Carnegie Mellon University's Computer Interaction Institute created shoulder-mounted device omnitouch laser-based pico projector short range depth sensing camera 3D images Sammamishwa

UIST 2010: Enabling Beyond Surface Interactions (showcased at Siggraph 2010 E-Tech)


We present a programmable infrared (IR) technique that utilizes invisible, programmable markers to support interaction beyond the surface of a diffused-illumination (DI) multi-touch system. We combine an IR projector and a standard color projector to simultaneously project visible content and invisible markers. Mobile devices outfitted with IR cameras can compute their 3D positions based on the markers perceived. The proposed techniques enable a collaborative multi-display multitouch tabletop system. We also present three interactive tools: im-View, im-Lamp, and im-Flashlight, which consist of a mobile tablet and projectors that users can freely interact with beyond the main display surface.


Siggraph 2010 Emerging Technologies E-Tech Beyond the Surface UIST Interactive Tabletop Multi-Resolution Infra-Red Projection im-Lamp im-Flashlight im-View ntuiv Lab

A New Angle on Cheap LCDs - ACM UIST 2011


www.chrisharrison.net A New Angle on Cheap LCDs: Making Positive Use of Optical Distortion Most LCD screens exhibit color distortions when viewed at oblique angles. Engineers have invested significant time and resources to alleviate this effect. However, the massive manufacturing base, as well as millions of in-the-wild monitors, means this effect will be common for many years to come. We take an opposite stance, embracing these optical peculiarities, and consider how they can be used in productive ways. This paper discusses how a special palette of colors can yield visual elements that are invisible when viewed straight-on, but visible at oblique angles. In essence, this allows conventional, unmodified LCD screens to output two images simultaneously -- a feature normally only available in far more complex setups. We enumerate several applications that could take advantage of this ability. Reference: Harrison, C. and Hudson SE 2011. A New Angle on Cheap LCDs: Making Positive Use of Optical Distortion. In Proceedings of the 24th Annual ACM Symposium on User interface Software and Technology (Santa Barbara, California, October 16 - 19, 2011). UIST '11. ACM, New York, NY.


monitor computer screen dual output collaboration multi person user chris harrison cmu hci chrisharrisoncmu

Abracadabra (UIST 2009)


Advances in small and low power electronics have created new opportunities for mobile computing, leading to an explosion of new devices for the general public. Overall, these advances have allowed extremely powerful computing capabilities to be packaged in smaller and smaller form factors. These devices offer tremendous new potential due to eg, their extreme mobility. However, with this potential come new challenges for interaction design. In particular, while electronic devices have simultaneously increased in computational power and decreased in size, human factors have not changed dramatically, eg, our fingers are the same size and our average visual acuity has not changed. As a result, for some devices, we are now bounded not by the size of the electronics or perhaps even battery size, but instead by the surface area needed to sup-port user I/O. In these cases, conventional input mecha-nisms such as buttons and touch screens cannot be scaled smaller because of the way they interact with eg, fingers. This recently led Olsen to pose as a grand challenge question: "If I can fit my entire PC in a cubic inch, how will I interact with it?" The technique described in this paper attempts to address at least part of that question. We developed Abracadabra, a magnetically driven input approach that makes use of the (larger) space around a (very small) device. Our technique provides robust, inexpensive, and wireless input from fingers, without requiring powered external <b>...</b>


input cursor pointer mouse small mobile device interaction hci human computer cmu carnegie mellon chris harrison scott hudson chrisharrisoncmu

John MacDonald's Welcome to South Uist, Lady MacKenzie of Gareloch, Major Manson


John MacDonald's Welcome to South Uist, Lady MacKenzie of Gareloch, Major Manson


MVI 3420 Andrew yupiper

UIST'09: Bonfire: a nomadic system for hybrid laptop-tabletop interaction


Presented at UIST (ACM Symposium on User Interface Software and Technology) www.acm.org PAPER ABSTRACT We present Bonfire, a self-contained mobile computing system that uses two laptop-mounted laser micro-projectors to project an interactive display space to either side of a laptop keyboard. Coupled with each micro-projector is a camera to enable hand gesture tracking, object recognition, and information transfer within the projected space. Thus, Bonfire is neither a pure laptop system nor a pure tabletop system, but an integration of the two into one new nomadic computing platform. This integration (1) enables observing the periphery and responding appropriately, eg, to the casual placement of objects within its field of view, (2) enables integration between physical and digital objects via computer vision, (3) provides a horizontal surface in tandem with the usual vertical laptop display, allowing direct pointing and gestures, and (4) enlarges the input/output space to enrich existing applications. We describe Bonfire's architecture, and offer scenarios that highlight Bonfire's advantages. We also include lessons learned and insights for further development and use. AUTHORS: Shaun K. Kane, Daniel Avrahami,Jacob O. Wobbrock, Beverly Harrison,Adam D. Rea,Matthai Philipose,Anthony LaMarca LINK TO PUBLICATION: doi.acm.org ACM COPYRIGHT NOTICE. Copyright © 2009 by the Association for Computing Machinery, Inc. Permission to make digital or hard copies of part or all of this <b>...</b>


UIST user interface software technology research human factors touch table Interactive tabletops surface computing micro projection laptops acmuistconference

Fred Morrison, Michael McGoldrick and Donal Lunny


Medley - Farewell to Uist, The Lochaber Badger, RIP the Badger: Fred Morrison - whistle and pipes Michael McGoldrick - whistle and pipes Donal Lunny - bouzouki Jerry Douglas - dobro


Fred Morrison Michael mcgoldrick Donal Lunny jerry douglas pipes whistle irish scottish folk tomtscotland

UIST 2011 Student Competition - Moussage


Introducing the Moussage: a massage mat powered by the Microsoft Touch Mouse. By using the raw touch image in concert with an array of vibrating motors and a dash of Internet protocols, anyone with the mat can massage themselves or a distant friend.


UIST 2 final2 trim Bi dlab

UIST 2011 Student Competition: Grip to Identify


UIST 2011 Student Competition: Grip to Identify done by Seongkook Heo, Sunjun Kim, Jiseong Gu, HCIL KAIST


grip to id touch mouse UIST student competition 2011 leodic 83

OmniTouch - Demo Video (ACM UIST 2011)


OmniTouch is a new touch screen technology by Microsoft.


microsoft omnitouch carnegie mellon university qatar israel Game World GR

[UIST 2010] Interactive Calibration of a Multi-Projector Video-Wall


Interactive Calibration of a Multi-Projector System in a Video-Wall Multi-Touch Environment Video demonstration for the poster presented at the 23th ACM Symposium on User Interface Software and Technology. This video illustrates a practical method to deploy a wall-sized display using an array of inexpensive projectors, and a simple piece of software that enables the geometrical calibration needed to obtain a seamlessness result. Credits: Alessandro Lai Alessandro Soro Riccardo Scateni (riccardo@unica.it) University of Cagliari Department of Mathematics and Computer Science Soundtrack: Babylon - Kevin MacLeod Original: A. Lai, A. Soro, R. Scateni. Interactive Calibration of a Multi-Projector System in a Video-Wall Multi-Touch Environment, UIST 2010 Adjunct Proceedings, pag. 437-438.


ACM UIST 2010 proceedings poster session conference new york technology blending projectors wall-sized display multitouch interactive geometrical calibration alignment color CHI HCI computer human interaction software Jean 85

UIST'09: Interactions in the air: adding further depth to interactive tabletops


Presented at UIST (ACM Symposium on User Interface Software and Technology) www.acm.org PAPER ABSTRACT: Although interactive surfaces have many unique and compelling qualities, the interactions they support are by their very nature bound to the display surface. In this paper we present a technique for users to seamlessly switch between interacting on the tabletop surface to above it. Our aim is to leverage the space above the surface in combination with the regular tabletop display to allow more intuitive manipulation of digital content in three-dimensions. Our goal is to design a technique that closely resembles the ways we manipulate physical objects in the real-world; conceptually, allowing virtual objects to be 'picked up' off the tabletop surface in order to manipulate their three dimensional position or orientation. We chart the evolution of this technique, implemented on two rear projection-vision tabletops. Both use special projection screen materials to allow sensing at significant depths beyond the display. Existing and new computer vision techniques are used to sense hand gestures and postures above the tabletop, which can be used alongside more familiar multi-touch interactions. Interacting above the surface in this way opens up many interesting challenges. In particular it breaks the direct interaction metaphor that most tabletops afford. We present a novel shadow-based technique to help alleviate this issue. We discuss the strengths and limitations of our <b>...</b>


3D graphics computer vision depth-sensing cameras holoscreen interactive surfaces surfaces switchable diffusers tabletop acmuistconference

Isle of North Uist, Scotland, UK


Broken Keys (Jamie K)


Isle of North Uist Scotland UK velikobritaniya

Uist, Eriskay, Lewis, Harris Scenery - Music by Runrig - Year of the Flood


Runrig's new album, Everything You See, will be in the shops 14th May 2007. This will be Runrig's 13th studio album, and the first to be produced entirely in the Highlands.


Uist Western Isles Runrig Year of the Flood neilgillies 79

UIST 2009 Student Innovation Contest - Hardware Demo Video


Contest details: www.acm.org


UIST 2009 contest student innovation interaction design award chrisharrisoncmu

The Uists Western Isles Scotland


A wonderful few days on the Triumph Bonneville in The Outer Hebrides April 2011.


Uist 2011 Triumph Bonneville Scotland pmkchallenge Western Isles Barrra South Uist North Uist Outer Hebrides

The Corrie Folk Trio --- Uist Tramping Song


By request (I hope you like it!). The Corrie Folk Trio (Roy Williamson, Bill Smith, Ronnie Browne) from 1965


the coririe folk trio corries scottish celtic scotland cletic ireland irish Uist tramping song mandolinda

John MacDonald's Welcome to South Uist/Susan MacLeod/Dolina MacKay


Graeme McCombe from Winnipeg, Manitoba, Canada, playing an MSR for the BagpipeLessons.com Online Competition.


graeme mccombe bagpipes march strathspey reel grade one Wazzupy

South Uist- an island community facing climate change


Climate change is causing unpredictable weather and rising sea levels, with devastating effects for people around the world. On the island of South Uist, in the Outer Hebrides, Scotland, the community faces losing farmland and homes. Oxfam is working with them- and communities around the world- to adapt to climate change. www.oxfam.org.uk


climate change oxfam uist south uist hebrides crofting crofters sea levels uibhist Scotland